
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Nikita Akimov·Workflow
Images © Nikita Akimov. Used for product review; image policy.
Stands out in the Superhive library for keeping specification building inside Blender: fields attach to objects and collections, and instance counts roll up into the exported table.
Specification Sheet is a Blender add-on from Nikita Akimov for creating specification tables directly inside a project. It lets you add the specification fields you need, then fill each object with the required technical data without leaving Blender.
Specification fields can be assigned to objects (meshes) and to collections. Select the objects you want, enter the technical data into the added fields, and generate the table using the export buttons. Output comes in HTML or CSV format, produced with a single button click. When the scene contains object or collection instances, the total number of items is calculated in the specification table.
The add-on lives in the 3D Viewport's N-panel under the Sp-Sheet tab, and it covers Blender versions from 2.82 through 4.2. Documentation and a demo video are available. Released under the GPL license, it earns its place in the Superhive library as a focused way to turn scene data into a structured specification sheet.
Specification Sheet is best for blender users who need to compile technical data from scene objects and collections into a specification table exported as HTML or CSV.
Specification Sheet is completely free to download and use.
Specification Sheet covers a wide span of Blender releases, including versions 2.82, 2.83, 2.90, 2.91, 2.92, 2.93, the 3.0 through 3.6 line, and 4.0, 4.1 and 4.2. That range lets the add-on run alongside both older files and more recent Blender installs. The current add-on version is 1.1.0, distributed under the GPL license. If you are working on a version outside this list, check the developer's page for the latest compatibility details before installing.
Specification Sheet is located in the 3D Viewport window, inside the N-panel under the Sp-Sheet tab. From there you can add the specification fields you need, select objects, and fill in the technical data before exporting. Because the controls sit in the N-panel, they stay within your normal viewport workspace while you assign fields to objects and collections. The export buttons in the same tab generate the specification table in HTML or CSV format.
Specification Sheet exports the specification table to HTML or CSV format, produced with a single button click after you fill in the fields. Fields can be assigned to both objects (meshes) and collections, and the data you enter feeds the generated table. When the scene includes object or collection instances, the total number of items is calculated in the specification table, so the counts reflect repeated elements rather than only unique ones.
Specification Sheet is listed as free here in the catalog. Licensing terms can change over time, so for current pricing and license details it is best to check the developer's page directly. The add-on is distributed under the GPL license, and a demo video along with documentation is available to help you see how the specification fields and export options work before you commit.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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