
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by shouwang·Workflow
Images © shouwang. Used for product review; image policy.
Earns its place in the Superhive library as a single-format bridge that handles DXF alone, with cloud conversion doing the work so Blender stays lightweight. Its import and export caveats are documented up front, setting clear expectations about what carries through a round trip.
DXF is the open ASCII counterpart to DWG, published by Autodesk so other CAD tools can read AutoCAD data. Super3D Import & Export .Dxf brings that format into Blender for round-trip work, adding dedicated entries under the File menu for both import and export.
On import, you pick a .dxf file from File → Import → Super3D: AutoCAD DXF, the add-on uploads it to the Super3D conversion service, and the result is downloaded and merged into your active scene. Export runs the other way: the scene is written to OBJ on the main thread, converted to .dxf through Super3D, and saved to disk. Because conversion happens in the cloud, Blender stays lightweight.
Import preserves 2D linework as Blender curves, 3D faces and polylines as mesh, and layer names. Odd entities may not survive, and hatches and complex annotations are dropped. On export, curves and mesh geometry are written as DXF entities with layer mapping from Blender collections, though Bezier handles are tessellated and text is not generated.
Super3D Import & Export .Dxf is best for cAD-to-3D pipelines, laser-cut and CNC artists, and architects or engineers who use DXF as a handoff format between applications.
Super3D Import & Export .Dxf is completely free to download and use.
Super3D Import & Export .Dxf is tested on Blender 4.2 through 5.1, and its legacy bl_info entry covers Blender 4.0 and up. It ships as a focused add-on under GPL licensing. Both the import and export operators appear directly in Blender's File menu once the add-on is enabled. If you are on a version outside the tested range, check the developer's page to confirm current compatibility before installing, since behaviour on untested versions is not guaranteed.
Super3D Import & Export .Dxf does not require AutoCAD. Conversion runs in the cloud through the Super3D service, so you only need Blender and an internet connection. On import, the add-on uploads your .dxf file, converts it, and downloads the result into your active scene. On export, it sends geometry out to the Super3D service and saves the .dxf to disk. Because the processing happens remotely, Blender stays lightweight.
Super3D Import & Export .Dxf works with laser, water-jet, and CNC controllers because DXF is the standard input for those machines. Use the export path to send Blender curves out as a .dxf file for your cutter. Keep in mind that on export, Bezier handles are tessellated, so precision depends on your resolution settings, and text or annotations are not generated by the Blender export. The round-trip workflow also lets you import cut paths back into Blender to view them in 3D.
Super3D Import & Export .Dxf can be installed alongside other Super3D format add-ons without conflicts. Each format ships as a separate extension with its own ID and operator names, so they do not collide. This add-on covers the AutoCAD DXF format specifically. If you want several supported formats together, the developer also offers the Super3D Extra Format Bridge bundle, which you can find on the developer's page.
Super3D Import & Export .Dxf is listed as free here in the catalog. Licensing and pricing can change, so check the developer's page for current terms before you download. The add-on is distributed under GPL licensing, and a portion of each order is donated to the Blender Foundation to support its open-source development. You get the DXF import and export operators added to Blender's File menu, backed by the Super3D cloud conversion service.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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