
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by blenderVfxMaster·Workflow
Images © blenderVfxMaster. Used for product review; image policy.
As the flagship of the SyncTools suite, the Blender edition stands out for connecting to released editions across seven other applications through one shared exchange protocol.
SyncTools DCC is a suite of plugins that connect major 3D content creation software through a copy-paste workflow. Its unified data exchange protocol enables asset conversion across platforms and multi-software collaboration. The Blender edition is the suite's flagship, offering scene data transfer through an intuitive interface, with intelligent axis conversion between different software, comprehensive import and export options, advanced material handling, and animation support.
The Blender plugin handles meshes and NURBS geometry, transform hierarchies, PBR materials, point, spot and directional lights, cameras, animations, and armatures or skeletons. A customizable shortcut system offers Standard or Mouse Drag mode, and the tools are accessed via View3D > Sidebar > SyncTools once installed through Blender's preferences.
Beyond Blender, the SyncTools series extends to Maya, 3ds Max, Houdini, Cinema 4D, Rhino, Marvelous Designer, and Unreal Engine, all released. Editions for Substance Painter, Unity, and ZBrush are in development. Each edition preserves platform-specific features while sharing the same data exchange protocol for lossless conversion across applications.
Synctools Dcc Integration Suite is best for artists moving scene data between Blender and other 3D applications in a multi-software pipeline.
Synctools Dcc Integration Suite is completely free to download and use.
SyncTools DCC installs like a standard Blender addon: download the plugin file, install it through Blender's preferences, then enable the addon. Once enabled, the tools are accessed via View3D > Sidebar > SyncTools. The Blender edition is the flagship of the suite and offers scene data transfer through an intuitive interface, so the panel becomes available in the 3D viewport sidebar after the addon is turned on in preferences.
SyncTools DCC for Blender supports meshes and NURBS geometry, transform hierarchies, and PBR materials. It also handles point, spot, and directional lights, cameras, animations, and armatures or skeletons. Transfers run through the suite's unified data exchange protocol, which is designed for asset conversion across platforms, and the Blender edition includes intelligent axis conversion between different software along with advanced material handling and comprehensive import and export options.
The SyncTools series extends beyond Blender to Maya, 3ds Max, Houdini, Cinema 4D, Rhino, Marvelous Designer, and Unreal Engine, all listed as released. Editions for Substance Painter, Unity, and ZBrush are in development. All plugins use a shared data exchange protocol for lossless asset conversion across platforms, and each edition is tailored to preserve features specific to its host, such as node-based workflows or NURBS geometry.
SyncTools DCC is listed as free in this catalog. For current licensing terms and any details on the individual editions across the suite, check the developer's page, since the suite spans multiple released and in-development plugins for different host applications. The Blender edition covered here is the flagship plugin, and the developer also provides documentation alongside the download.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.