
Modern Primitive
by Degarashi
Modern Primitive is a Blender add-on for non-destructive modeling that provides 13 procedural primitives built on Geometry Nodes, with interactive in-viewport gizmos and a streamlined workflow for adjusting parameters.
by Jeacom·Modeling
Images © Jeacom. Used for product review; image policy.
Tesselator earns its place in the superhive library as a grease-pencil-guided remesher for turning sculpts into cleaner quad and triangle topology, with an actively developed 1.28 build for Blender 2.8.
Tesselator is a remeshing addon from Jeacom that helps create regular quad and triangle meshes out of sculpts in Blender. It can create pure quads, pure triangles, and quad-dominant meshes with high control over the flow. It's not exact, but it performs well for simple models and can produce good looking topology.
Under the hood, the addon simulates a particle system that can be guided by grease pencil, forming a quad and triangle complex for the final mesh.
A newer version, Tesselator 1.28, is being developed for Blender 2.8 and is already available, with better features and topology. It adds support for masking density, sharp features, and an improved triangle mode, though its settings aren't documented yet. Documentation covers the original Tesselator 1.0. The addon is released under the GPL license.
Tesselator - Quadrilateral Remeshing is best for artists remeshing sculpts into quad or triangle topology in Blender.
Tesselator - Quadrilateral Remeshing is completely free to download and use.
Tesselator lists support for Blender 2.79, 2.8, 3.0, 3.1, and 3.2. A newer version, Tesselator 1.28, is developed specifically for Blender 2.8 and is already available with better features and topology, while the original Tesselator 1.0 comes with its own documentation. If you're on a Blender release outside this list, check the developer's page for current compatibility details before installing.
Tesselator is listed as free here in our catalog, and it's released under the GPL license. The original Tesselator 1.0 ships with documentation covering its settings, while the newer 1.28 for Blender 2.8 doesn't have documented settings yet. Licensing terms can change over time, so for the most current information on pricing and usage rights, visit the developer's page. That's also where you'll find the latest release.
Tesselator simulates a particle system that can be guided by grease pencil, forming a quad and triangle complex for the final mesh. It can create pure quads, pure triangles, or quad-dominant meshes, with high control over the flow. The addon isn't exact, but it performs well for simple models and can produce good looking topology out of sculpts. The newer Tesselator 1.28 also adds masking density, sharp features, and an improved triangle mode, though its settings aren't documented yet.
Tesselator 1.28 is a newer version developed for Blender 2.8 that's already available, offering better features and topology than the original. It adds support for masking density, sharp features, and an improved triangle mode, while its settings aren't documented yet; the original Tesselator 1.0 does have documentation. Both versions target the same job of remeshing sculpts into quad and triangle topology. A demo video is also available.
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