
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Darrow Tools·Workflow
Images © Darrow Tools. Used for product review; image policy.
This To That earns its place in the Superhive library by targeting the repetitive naming and matching step in high-to-low poly bake preparation.
This To That is an addon for Blender built around automating the naming and matching of high and low poly meshes. When an asset finishes with a large number of unmatched mesh names, pressing "auto match" names and matches the high and low poly meshes together, removing the manual naming step before baking.
Beyond matching, the tool creates a direct link between Marmoset and Blender to Substance Painter. Changes to a mesh or texture maps can be resolved with a single click, rather than reimporting texture maps or reloading meshes manually. It bundles further utilities including auto collection management, high/low exporting, the ability to open in Marmoset, and setup and reload in Painter.
The addon supports a wide span of Blender releases from 2.8 through 3.4, and is distributed under the GPL license. Documentation is included, and a demo video is available on the developer's page for those who want to see more before installing.
This To That is best for 3D artists preparing high and low poly assets for baking who work between Blender, Marmoset Toolbag and Substance Painter.
This To That is completely free to download and use.
This To That lists support across a broad range of Blender releases, from 2.8 through the 2.9x series and into the 3.x line up to 3.4. That coverage includes 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3 and 3.4. If you run one of these versions, the addon is documented as compatible. For any release outside this list, check the developer's page to confirm current support before installing.
This To That automates the naming and matching of high and low poly meshes. Instead of manually finding, matching and assigning many meshes to each other before baking, you press "auto match" and the addon names and matches all of your high and low poly meshes together. This removes the naming step so an asset with a large number of unmatched names can move straight to the baking stage.
This To That creates a direct link between Marmoset and Blender to Substance Painter. When you change a mesh or texture maps, the tool lets you resolve those changes with a single click rather than reimporting texture maps or reloading meshes by hand. It also includes the ability to open in Marmoset, along with setup and reload options in Painter, alongside its matching and export features.
This To That is listed as free in this catalog, so no price is quoted here. The addon is distributed under the GPL license, and documentation is included with it. For current licensing terms and any distribution details, refer to the developer's page. A demo video is also available there if you want to see the addon before installing it into your Blender setup.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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