Trimmer is a Blender add-on that simplifies mapping an existing trim-sheet to a model. The workflow starts by creating a plane divided into faces that reference the positions of trims on the trim-sheet, using techniques such as the Knife tool, loop cuts or edge subdivision. You then add those trim locations to the add-on panel and apply a trim to a selected face or faces.
After installing, a panel named Trimmer appears in the 3D viewport sidebar, opened by pressing N. Each trim you add shows as a row, and the X button removes one. When applying a trim you choose Fit, which fits the selection inside the trim without stretching, or Fill, which stretches the selection to fill it. Mirror, Rotate and Confirm options then appear to adjust and finalise the placement.
Version 0.3.0 added grouping trims by trimsheet and reordering trims within a trimsheet. Trimmer is written in Python, released under the GNU General Public License v3.0 or later, and requires no special permissions.