Turntable Camera adds a new camera panel to Blender that automatically generates keyframe sequences of turntable animation, with parameters that can be rapidly refined. It's built for model demonstration, spritesheet and flipbook creation, and website product gallery or carousel rendering.
Rotation is controlled through a step count, custom start and end angles, and a constant offset. A Hold Frames setting holds each camera position for a set number of frames, useful for turntables of animated content such as flipbooks or multiangle sprite animations. Distance sets a constant camera distance and Shift a constant XY shift, while an optional Root Empty creates a parent required to move the camera away from the origin. A Range to Scene option updates the scene render range to match the animation duration.
Elevation interpolation offers a Stepped mode with constant values, suited to spritesheets, product galleries and flipbooks, or a Linear mode with smooth changes for animated turntables. Visualization options can create a visualized object, scale camera direction indicators, and show the connected path. It runs on Blender 4.2 LTS and newer under the GPL v3.