
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Arun C·Workflow
Images © Arun C. Used for product review; image policy.
UV King earns its place in the Blender library by pairing one-click packing with manual control over how islands are grouped, scaled, rotated, and placed. A demo video is available.
UV King - Smart UV Packing is a UV packing addon for Blender that unwraps, organizes, and packs UV islands. You can pack everything with one click, or fine-tune how islands are grouped, scaled, rotated, and placed. It's built to handle both simple models and heavy production assets, packing thousands of UV islands with smarter use of texture space.
The addon includes heuristic packing that tries different layouts to find the best result, auto unwrap presets for different model types, and manual rotation tools that rotate UVs by 90° or 45° while keeping them inside the UV space. UV Transfer copies UV layouts between identical meshes, and 3D-aware alignment orients UVs based on their real 3D orientation. It also works across multiple UDIM tiles, stacks identical UVs automatically, controls packing using groups, and adjusts texel density.
UV King is compatible with Blender 4.0 through 5.1 and runs on Windows, macOS, and Linux. It works with the Cycles and Eevee render engines and is distributed under the GPL license. After unwrapping a mesh, you select your UVs, adjust a few optional settings, and click Pack.
Uv King - Smart Uv Packing is best for game-ready assets with optimized textures, furniture and product models, architectural visualization, and film and VFX assets using UDIM workflows.
Uv King - Smart Uv Packing is completely free to download and use.
UV King - Smart UV Packing is built for Blender 4.0 and above, with listed compatibility spanning Blender 4.0 through 5.1. It's a Blender-compatible extension of the add-on type, and it works with both the Cycles and Eevee render engines. If you're running a Blender release inside that range, the addon fits into your existing workflow after unwrapping a mesh. For details on any newer build, check the developer's page for the current supported version list.
UV King runs on Windows, macOS, and Linux, covering the three main desktop platforms Blender artists work on. That cross-platform support sits alongside its Blender 4.0 through 5.1 compatibility, so the same packing tools are available regardless of your operating system. The workflow stays the same across platforms: after unwrapping, you select your UVs, adjust a few optional settings, and click Pack. For any platform-specific installation notes, refer to the developer's page.
UV King - Smart UV Packing works across multiple UDIM tiles, making it suitable for film and VFX assets that rely on UDIM layouts. Alongside UDIM support, it can automatically stack identical UVs, control packing using groups, and maintain or adjust texel density. It also packs thousands of UV islands at once with smarter use of texture space. These tools cover both game-ready assets and high-resolution UDIM layouts, so the same addon spans a range of project types.
UV King fits into your Blender workflow after you've unwrapped a mesh. Select your UVs, adjust a few settings if you want to, then click Pack, and the addon handles the rest with no complex setup needed. You can pack everything with one click, or fine-tune how islands are grouped, scaled, rotated, and placed. For maximum efficiency, its heuristic packing tries different layouts to find the best possible result. A demo video is available if you want to see the steps.
UV King - Smart UV Packing is listed as free in this catalog. It's distributed under the GPL license as a Blender add-on. Because pricing and licensing terms can change, check the developer's page for the current details before you download. The listing also notes it's a Blender-compatible extension that works with the Cycles and Eevee render engines, so you can confirm it matches your setup at the same time you review licensing.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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