UV Layers Tools (ULT) is a Blender add-on by AbstracteurDeQuinteEssence for batch UV layer management. It lets you add, rename and delete UV layers for all selected meshes at once, move layers up and down, and name layers using built-in or custom presets. You can set the active and render UV layer by index, sync active and render layers between meshes, and enable Sync Render with Active UV so the active layer is automatically used as the render UV layer for selected mesh objects.
A Statistics panel displays the number of selected meshes, non-meshes, and meshes without UV data, and shows whether UV layer counts and names match or mismatch across selected objects. Individual statistic lines can be shown or hidden via a popover, and for certain selection counts the panel displays various emoticons. You can also view and manage the active mesh's UV layers in the familiar panel within the add-on.
The add-on was developed with the help of an AI assistant. Version 1.2.0 removed the depsgraph handler and re-implemented Sync Render with Active UV with a lightweight timer that runs only when enabled. It is released under the GNU General Public License v3.0 or later.