
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Blender.Fun·Workflow
Images © Blender.Fun. Used for product review; image policy.
Visibility Mismatch earns its place in the superhive library by narrowing in on a specific, easy-to-miss issue — objects and modifiers set to differ between the viewport and the render — and giving you one interface to spot and correct them.
Visibility Mismatch is a Blender add-on from Blender.Fun that focuses on a single, easy-to-overlook problem: settings that behave one way in the viewport and another way at render time. It detects inconsistencies between viewport and render visibility, as well as subdivision levels, across all objects and modifiers in a scene.
The add-on presents a clear, interactive UI where you can identify each mismatch and adjust the settings directly, helping the final output match your intended result. It works across all objects and modifiers in the scene, so the differences are surfaced in one place.
Visibility Mismatch is compatible with Blender 2.93 through 4.5 and is marked as Blender Extension compatible. It ships as an add-on under the GPL license and is listed as a Blender Dev Fund contributor. Documentation is included, and a demo video is available. It's aimed at artists, animators, and studios working toward efficient, error-free results.
Visibility Mismatch is best for artists, animators, and studios who want to catch viewport-versus-render visibility and subdivision mismatches before final output.
Visibility Mismatch is completely free to download and use.
Visibility Mismatch lists compatibility with Blender 2.93 through 4.5, so it covers a wide range of versions including 4.5. It's also marked as Blender Extension compatible and ships as an add-on. If you run a build within that range, it should install and function as described. Only versions 2.93 through 4.5 are listed as compatible, so for anything outside that span, check the developer's page before relying on it. Running it on an untested build isn't something the current information covers.
Visibility Mismatch is listed as free in this catalog. Licensing and pricing can change over time, and Blender.Fun distributes the tool under the GPL license as a Blender add-on. It's also noted as a Blender Dev Fund contributor. For the current terms, availability, and any contribution options, check the developer's page directly. If you plan to redistribute or modify the add-on, the GPL license governs how you can do that, so it's worth reviewing before making changes.
Visibility Mismatch detects inconsistencies in both visibility settings and subdivision levels between the viewport and the render for objects and modifiers in a scene. Through its interactive UI you can identify these mismatches and adjust the settings directly, so the final output matches what you intend. This covers cases where an object or modifier is configured to look one way in the viewport but a different way at render time, and it applies across all objects and modifiers in the scene.
Visibility Mismatch includes documentation as a listed resource, and a demo video is available for it. Between the two, you can get a sense of how the add-on works before installing. It's distributed under the GPL license by Blender.Fun as a Blender add-on compatible with versions 2.93 through 4.5. The GPL license also means you can inspect and modify the add-on's source. For the documentation itself and the latest details, visit the developer's page.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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