
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Inlet·Workflow
Images © Inlet. Used for product review; image policy.
Vmath stands out in the Superhive library for treating vertex groups like values in a calculator, with set-style Union and Intersect operations alongside standard arithmetic.
Vmath : Vertex Group Weights brings math-based control to vertex groups in Blender. Add merges two vertex groups by summing the weights of each vertex for stacked influences, while Subtract removes the weights of one group from another for finer control than Blender's default of setting values to zero. Multiply and Divide adjust vertex weights, reducing influence where either or both groups have minimal weight while preserving existing weight elsewhere.
Union captures the highest weight value from two groups for each vertex, retaining the strongest influence from both, and Intersect identifies the minimum weight to isolate regions of shared influence. Invert reverses weights within a group, turning high values to low and low to high for a quick negation of a group's effect.
A Pro version adds Batch Editing, which applies an operation to all unlocked vertex groups at once, and Vertex Masking, which limits changes to a selected portion of the mesh by choosing vertices in Edit Mode and enabling the paint mask in Weight Paint Mode. A demo video is available.
Vmath : Vertex Group Weights is best for blender artists managing vertex groups who want operation-based control over weight painting.
Vmath : Vertex Group Weights is completely free to download and use.
Vmath : Vertex Group Weights lists compatibility with Blender versions 2.93 through 5.0. The Pro version was updated for Blender 4.4, including changes to its batch functionality and support for assigning keyboard shortcuts. The standard version is noted as untested on Blender 4.4. Check the developer's page for the latest details on which build matches your Blender installation before adding it to your workflow.
Vmath Pro's Vertex Masking lets you manipulate only a selected portion of the mesh instead of the entire model. You activate it by choosing your desired vertices in Edit Mode and turning on the paint mask in Weight Paint Mode. This confines the operation to the masked region. Vertex Masking is one of the two advanced features exclusive to the Pro version, alongside Batch Editing, so the standard version applies operations without this masking option.
Vmath Pro's Batch Editing applies an operation to all vertex groups simultaneously with a single click, bypassing any locked groups. In the 1.1 update the batch function is no longer limited to the Initial item and can be used on Operators and Results too. The batch buttons are now toggles located next to the Initial, Operator and Result selection boxes, and setting Result and Initial to batch applies the operation to all unlocked groups at once.
Vmath : Vertex Group Weights is listed as free in this catalog. The addon is distributed under the GPL license and comes in a standard version and a Pro version that adds Batch Editing and Vertex Masking. For current licensing terms and to confirm which version you need, visit the developer's page. Documentation is also referenced for guidance on using the operations.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.