
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Modicolitor·Workflow
Images © Modicolitor. Used for product review; image policy.
Stands out in the superhive library for archiving VSE projects with a choice between copying original sources and rendering strips, plus per-type and per-strip control over which happens.
Vse Archiver is a Blender addon that produces a back up of a video project. It creates an archive folder you specify, collects the footage used into a distinct folder structure, and relinks all media in a new blend file. Footage scattered across your system ends up in a clean folder structure, and project size is reduced because only the used footage is collected. Supported media includes images, image sequences, video, audio and fonts, found either in VSE strips or mentioned in the blend data.
The addon offers two approaches. Collect Sources copies the original source files and relinks them, so a file used in several strips is copied once, no quality is lost to rendering, and effect strips stay untouched and adjustable. Collect Snippets renders individual strips into video files. Copy or render can be decided per media type or per strip, so Collect Snippets also works as a mixed mode.
Options include Rebuild Blend File, which saves the active blend into the archive and relinks footage, and Include Blend Data, which locates media referenced in the blend file.
Vse Archiver - The Videoproject Back Up Kit is best for blender editors who need to consolidate a VSE project's footage into an ordered archive folder for storage or for handing project files to a customer.
Vse Archiver - The Videoproject Back Up Kit is completely free to download and use.
Vse Archiver offers two archiving approaches. Collect Sources copies the original source files into the archive folder and relinks them, so a file used in several sequencer strips is copied only once, no quality is lost to rendering, and effect strips stay untouched and adjustable. Collect Snippets instead renders individual strips into video files saved in the archive folder. Because copy or render can be set per media type or per strip, Collect Snippets can also act as a mixed mode, letting you copy some media while rendering others within the same backup.
Vse Archiver collects images, image sequences, video, audio and fonts. These are found either used in VSE strips or mentioned in the blend data of the blend file. To capture the second kind, the Include Blend Data option looks through the blend file for those media types and saves them into the archive. That matters when, for example, you do compositor work in another scene, use a font other than the Blender default, or use a scene strip of a 3D scene with image textures. Only the footage actually used is collected, which reduces project size.
Vse Archiver can save the blend file when the Rebuild Blend File option is checked; the active blend is written into the archive and all footage is relinked. When it's unchecked, only the source material is copied into the archive without the blend file. The result is a backup folder holding only the media used, consolidated into an ordered folder structure, ready to be archived or sent to a customer who needs the project files. Footage scattered across your system ends up in a single clean structure.
Vse Archiver is listed as free here in our catalog. Licensing can change over time, so check the developer's page on superhive for current details and download information before installing. Vse Archiver is a Blender addon from Modicolitor that backs up Video Sequence Editor projects, collecting the footage used into an ordered archive folder ready to be archived or sent to a customer who needs the project files. A demo video is also available.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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