
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Inlet·Workflow
Images © Inlet. Used for product review; image policy.
World Align 2 earns its place in the Superhive library by focusing narrowly on world-coordinate texture alignment, a task the developer notes Cube Project handles unreliably on angled surfaces and individual faces.
World Align 2 by Inlet addresses UVs that become distorted due to varying rotations and positions, which often require manual tweaking. Rather than adjusting each face by hand, you select the object—or just the desired faces—and the tool handles the correction from world coordinates in a single button press.
The developer notes that Cube Project, though theoretically the standard approach, is unreliable in practice: it struggles with angled surfaces and tends to create problems when used on individual faces. World Align 2 is presented as handling these cases without those issues. Documentation is included with the addon.
World Align is also bundled inside the developer's UV Aligner addon, which adds precise UV manipulation tools for hard-surface and organic models. Anyone wanting a broader UV workflow can look to that package, while World Align 2 stays focused on world-coordinate texture alignment on its own. It runs under the GPL license and works across a wide span of Blender versions.
World Align 2 is best for blender users correcting distorted UVs and aligning textures from world coordinates on hard-surface and angled geometry.
World Align 2 is completely free to download and use.
World Align 2 by Inlet lists compatibility spanning Blender versions 3.6 through 5.0, covering a wide range of releases. It is noted for use with the Blender Game Engine, Cycles, and Eevee render engines. Because it targets such a broad version range, it should fit most current and recent Blender installations. For the exact behaviour on your specific build, check the developer's page and the included documentation before relying on it in production work.
World Align 2 works directly from world coordinates and can be applied to a whole object or only selected faces with a single button press. The developer states that Cube Project, while theoretically the go-to solution, is unreliable in practice: it struggles with angled surfaces and tends to create issues on individual faces. World Align 2 is presented as handling those situations that Cube Project does not, making it a targeted alternative for consistent texture alignment.
World Align 2 is listed as free in this catalog and is released under the GPL license. Licensing terms can change over time, so for current details and any purchase or download conditions, visit the developer's page on Inlet. The addon also appears bundled inside the developer's separate UV Aligner package, which adds further UV manipulation tools if you want a more complete workflow beyond world-coordinate alignment alone.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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