
Cut-n-Paste
by Chuggnut
Cut-n-Paste is a Quadmenu item for 3ds Max from Chuggnut that copies a transform from one object and pastes it into another. It relies on Chugg_globals and is built for Max 4.x.
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by Chuggnut
Cut-n-Paste is a Quadmenu item for 3ds Max from Chuggnut that copies a transform from one object and pastes it into another. It relies on Chugg_globals and is built for Max 4.x.

by Chuggnut
Diffuse On-Off is a 3ds Max script that switches diffuse texture display on or off in the viewport based on object selection. It handles the change without opening the materials panel.

by Dong-Wook Kim
Drop4Side is a 3ds Max script that creates a four-sided image plane, with controls for selecting, hiding, freezing and adjusting opacity, plus a height box with its own height, hide and opacity settings.

by mgh3d
Duplicurver is a MaxScript tool for 3ds Max that brings ZBrush's IMM (Insert Multi Mesh) Curve brush functionality into the program, letting you replicate and deform meshes along a path.

by Jon Seagull
fr Material2 is a MaxScript replacement for the shipping finalRender material interface in 3ds Max. Built by Jon Seagull, it reorganizes rollouts, regroups related controls, and applies revised defaults and labels for the material's parameters.

by Chuggnut
Freeze anim is a script for 3ds Max by Chuggnut that seals stack-based animation into vertex-based animation. Space warp links are not carried through the conversion, so plan your scene around that.

by MastaMan
GC Merger is a script for 3ds Max by MastaMan that inserts 3D models from the Great Catalog site directly into your scene. Press Download in the script and the model appears within seconds.

by Chuggnut
Girth key is a script for 3ds Max from developer Chuggnut, presented as a scripted version of the Mkey tool, described as "with nobs on." It is currently offered at version 2.3.5.

by Chuggnut
Knot smooth is a script for 3ds Max from Chuggnut that smooths out bezier knot handles. It's listed as free on ScriptSpot and is currently at version 2.3.5.

by Chuggnut
Matrix demon is a 3ds Max script from Chuggnut that lets you directly input an object's matrix to warp and scale it. It works in local space and can be applied to cameras.

by TheMan
MaxPyDarkTheme applies a dark colour scheme to the Python (PyMXS) scripting editor in 3ds Max. Its Python-blue palette differs from DarkScintilla, so the two stay distinguishable when you switch between MaxScript and Python.

by Ishak Suryo Laksono
MoveAI To Biped Converter is a MaxScript tool for 3ds Max that converts Move AI animation into Biped motion. It supports 3ds Max versions 2019 through 2024 and is listed here as free.

by secondplace
MultiMatte Tamer is a MaxScript for 3ds Max that applies Object IDs and stores V-Ray MultiMatte Render Elements. Objects are selected within a grid table, with buttons to add IDs, refresh the scene, and create elements.

by Jon Seagull
NoTime is a script for 3ds Max that toggles the time slider and track bar on and off, made for working on a still or just modeling. It runs as a toolbar button or quad menu item.

by Chuggnut
NURBS stitch is a 3ds Max script from Chuggnut for joining NURBS surfaces with tangent alignment. It joins two surfaces without losing edges and connects the two nearest edges, plus functions for surface edge indexing and edge center.

by Chuggnut
Position measure is a 3ds Max script from Chuggnut that measures the distance between two objects, or between two vertices when a single object is selected, printing the result to the prompt line.

by obaida
Pro Transform is a 3ds Max script for applying interactive transforms to a selected object or group. Left click to set a pivot, then click and drag to define points, with hold-key modifiers for scaling.

by groutcho
Rate It is a review script for 3ds Max that lets you evaluate, validate or reject, and rate objects in a scene. It includes a comment box, snapshots, and publishes a review as an HTML file.

by Chuggnut
Rename helper is a script for 3ds Max built for renaming multiple unique objects. Select some objects, click the macro, then type a name and hit return; the selected object appears with a yellow box around it.

by Sergio Mucino
Scale Checker is a script for 3ds Max that finds non-uniform scaled objects in your scene and writes them to a script file for analysis. Developed by Sergio Mucino, it's a simple scene-checking utility.

by Shiva
ShivaTools: ViewNavi is a macro for 3ds Max that enhances viewport navigation. It lets you reach all views with fewer hotkeys, cycling through views by repeatedly tapping a single bound key.

by Paul Hormis
Skin_Or_Poly_Grow_Selection.ms is a MaxScript for 3ds Max by Paul Hormis, listed on ScriptSpot. It grows a selection while working in a Skin or Poly context, delivered as a single .ms script file.

by Paul Hormis
Skin_Or_Poly_Ring_Selection.ms is a MaxScript by Paul Hormis for 3ds Max that handles ring selection on skin or polygon components. Listed on ScriptSpot, it targets 3ds Max versions 6, 7 and 8.

by Martin Breidt
TransformModeCycler is a set of four macros for 3ds Max that can be assigned to keyboard shortcuts to switch between different select and transform modes and cycle through commonly used coordinate systems. It is obsolete since R5.