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Animtoolbox - Character Animation Toolset

by Tal Hershko·Workflow

Images © Tal Hershko. Used for product review; image policy.

Why we like it

Animtoolbox holds a spot in the superhive library for its modular Temp Controls rigging system and viewport-editable motion paths, backed by ongoing documentation and a Discord support channel.

What is Animtoolbox - Character Animation Toolset?

Animtoolbox - Character Animation Toolset is a Blender addon from Tal Hershko that gathers a set of tools and workflows for animation, organised into three categories: Temp Controls, Anim Tools and Display Tools. Alongside the headline tools it also includes Copy Paste Matrices and Temp Pivot.

Temp Controls is a modular rigging system for animators. You can build chain setups and link or unlink them, with the animation baked back into the Temp Controls and eventually into the original rig or armature. Smartbake keeps original keyframe positions and recalculates the keyframe handles, and baking can use scene range, a custom range or a keyframe range. Options include Track Target Ctrls, Copy Transform Ctrls, Temp IK, Temp FK and World Space Empties.

The Editable Motion Path lets you edit animation curves directly in the viewport, moving keyframes or their Bezier handles and adding or removing keyframes, with Proportional Editing, a Smooth Brush, velocity visualization and camera-space editing. Retime Markers, Relative Cursor Pivot and Keyframes Offset round out the set. Recently updated to version 0.0.9, with documentation and a Discord support channel available.

Who is Animtoolbox - Character Animation Toolset best for?

Animtoolbox - Character Animation Toolset is best for blender animators working with character rigs and motion capture who want modular temporary controls, viewport-editable motion paths and retiming tools.

How much does Animtoolbox - Character Animation Toolset cost?

Animtoolbox - Character Animation Toolset is completely free to download and use.

Key features

  • Editable Motion Path for editing animation curves in the viewport, moving keyframes or their Bezier handles and adding or removing keyframes, with Proportional Editing, Smooth Brush, Selection brush, rotation-channel paths, velocity visualization, camera space and cursor offset
  • Temp Controls, a modular rigging system that creates chain setups you can link or unlink, baking animation back into the original rig or armature with or without smartbake
  • Temp IK from selected FK controls with a pole target offset, and Temp FK chains built from selection order
  • Retime Markers for retiming mocap or animation with Blender's native markers across multiple objects, bones and layers/NLA strips
  • World Space Empties that bake animation into empties instead of a control rig
  • Relative Cursor Pivot that moves the 3D cursor relative to the selection as a temporary pivot, plus Keyframes Offset for offsetting all keyframes of selected bones or objects
  • Auto updater in the addon preferences, with documentation and a Discord support channel

Tags

#Blender#character animation#rigging#motion capture#motion path#keyframes#animation workflow#Temp Controls

Frequently asked questions

How do I update Animtoolbox to version 0.0.9?

Animtoolbox was recently updated to version 0.0.9, which is available through the auto updater built into the addon preferences. Rather than reinstalling manually, you can pull the latest release directly from within Blender's addon preferences panel. The developer also maintains new documentation with ongoing updates, so checking there is the best way to confirm the current version and see what changed in recent releases.

Does Animtoolbox use Blender's native markers for retiming?

Animtoolbox includes Retime Markers, a tool that retimes mocap or animation using Blender's native markers. It now works with multiple objects, bones and layers or NLA strips, so retiming isn't limited to a single object or channel. Because it builds on the markers you already use in Blender, there's no separate timing system to learn, and it sits within the addon's wider tool set for adjusting the timing of existing animation without leaving Blender's standard marker workflow.

How does baking work in Animtoolbox's Temp Controls?

Animtoolbox bakes animation from the Temp Controls back into the original rig or armature, with or without smartbake. Smartbake keeps the original keyframe positions and recalculates the keyframe handles. Baking can target the scene range, a custom range or a keyframe range, and it's possible to include all layers in the smart bake, which is useful when baking into a new animation layer. A Cleanup option lets you remove temporary rig setups if you're not happy with the results.

Where can I find documentation and support for Animtoolbox?

Animtoolbox has complete new documentation with ongoing updates, and support is also available through the Animtoolbox Discord channel. A demo video is available as well. Between the written documentation and the Discord community, you can look up how the Temp Controls, Editable Motion Path and other tools work, and get help when a setup isn't behaving as expected, whether you're linking Temp chains or editing keyframes on a motion path.

Is Animtoolbox free?

Animtoolbox is listed as free in this catalog. Since licensing terms can change, check the developer's page for the current details before you rely on any specific arrangement. That page is also where you'll find the complete documentation, which receives ongoing updates, along with the latest release notes for the addon. The addon was recently updated to version 0.0.9, so the developer's page and the built-in auto updater are the most reliable places to confirm the current release and its licensing.

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