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Area Lights

by Anthony Aragues·Rendering

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Area Lights earns its place for a narrow, practical job: turning selected faces into area lights without leaving edit mode. Note that the developer flags it as needing an update for Blender releases from around version 3 onward.

What is Area Lights?

Area Lights adds a face-based lighting workflow to Blender. With an object selected, you switch to edit mode, select the faces you want to turn into area lights, then open the N panel, find the lights section, and click the button to create them.

The add-on comes from Anthony Aragues and is a Dev Fund Contributor, with money going to the Blender development fund. It carries a GPL license and can also be found on GitHub. Documentation is included, a demo video is available, and the listing records more than 50 sales.

Area Lights is built for Blender versions 2.82, 2.83, 2.9, and 2.91, and the developer notes it is in need of updating for later releases. If you work in one of the supported versions, it offers a direct way to turn mesh faces into area lights from your existing selection.

Who is Area Lights best for?

Area Lights is best for blender artists working in versions 2.82 through 2.91 who want to turn selected mesh faces into area lights directly from edit mode.

How much does Area Lights cost?

Area Lights is completely free to download and use.

Key features

  • Generates area lights from selected object faces
  • Runs in edit mode on the faces you choose
  • Lights created from the N panel with a button
  • Documentation included
  • GPL licensed
  • Also available on GitHub

Tags

#area lights#lighting#blender#edit mode#mesh faces#GPL#dev fund

Frequently asked questions

Which Blender versions does Area Lights support?

Area Lights lists support for Blender 2.82, 2.83, 2.9, and 2.91. The developer also notes that the add-on is in need of updating for releases from around Blender 3 onward, so if you run a newer version you should check the developer's page before relying on it. For the listed versions, it provides a direct route to build area lights from mesh faces without extra setup.

How do I create area lights with Area Lights?

Area Lights works from edit mode. Select your object, switch to edit mode, and select the faces you want to turn into area lights. Open the N panel, go to the lights section, and click the button to create them. The workflow is built around your existing mesh selection, so the faces you pick define where the area lights are made. Documentation is included with the add-on if you need to reference the steps.

Is Area Lights free, and what license does it use?

Area Lights is listed as free here and carries a GPL license. The add-on is a Dev Fund Contributor, with money going to the Blender development fund, and the developer notes it can also be found on GitHub. Selling it on the market gives the creator some credit and makes it easier to send updates. For current licensing and pricing, check the developer's page rather than assuming, since terms can change over time.

Alternatives to Area Lights

Also in Rendering for Blender.

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