
Area Lights
by Anthony Aragues
Area Lights is a Blender add-on from Anthony Aragues that creates area lights from selected faces. Select an object, enter edit mode, choose faces, and generate lights from the N panel.
by Amandeep·Rendering
Illustrative cover generated by AnyPlugins — no product screenshot available.
Colorframe Renders bundles several coloring methods in one addon, from random assignments to Colorhunt and Coolors palettes. It is no longer maintained, so the developer directs users to the Pro version instead.
Colorframe Renders is a Blender addon for producing colorful wireframe renders. It works by assigning colors to objects through several methods, from fully random assignments to palettes pulled from popular color-scheme sites, giving you a range of ways to color a scene.
The Random Colors mode assigns random colors to all selected objects, and changing the seed value in the bottom-left panel cycles through different looks. You can also generate palettes from Colorhunt and Coolors, assign random colors by collection, or color a single object by its dimensions so that objects sharing similar dimensions receive the same color.
Because the addon renders using vertex colors, only mesh-type objects are supported; other object types are rendered white. Coloring each vertex individually can be a little slow on dense objects. Colorframe Renders is no longer maintained, and the developer directs users to a Pro version instead. It is published under the GPL license with listed support for Blender 2.93 through 3.3.
Colorframe Renders - Colorful Wireframe Renders Addon is best for blender artists creating colorful wireframe renders of mesh objects for presentations.
Colorframe Renders - Colorful Wireframe Renders Addon is completely free to download and use.
Colorframe Renders lists compatibility with Blender 2.93, 3.0, 3.1, 3.2 and 3.3. If you run one of these versions, the addon should install and operate as described. The listing was published about two years ago, so newer Blender releases are not named among the supported versions. Before installing on a more recent build, check the developer's page for any updated compatibility notes. Sticking to a listed version is the safest way to match the behaviour described here.
Colorframe Renders bases its output on vertex colors, so only mesh-type objects are supported. Any other object type is rendered with white color instead of receiving a random or palette-based assignment. Because each vertex needs to be colored one by one, the process can run a little slow on dense objects with high vertex counts. If your scene mixes mesh and non-mesh objects, plan around this limitation and expect the non-mesh items to stay white in the final render.
Colorframe Renders is no longer maintained, and the developer points users toward a Pro version of the addon instead. The original release remains published under the GPL license and still lists support for Blender 2.93 through 3.3. If you want the developer's actively offered option, the Pro edition is the recommended path. For current details on either version, including licensing, check the developer's page.
Colorframe Renders is listed as free in this catalog. The developer also offers a separate Pro version of the addon, and licensing terms may change over time. For the most current pricing and license details on either the standard or Pro edition, check the developer's page. The addon here is distributed under the GPL license, which governs how you can use and redistribute it.
Also in Rendering for Blender.

by Anthony Aragues
Area Lights is a Blender add-on from Anthony Aragues that creates area lights from selected faces. Select an object, enter edit mode, choose faces, and generate lights from the N panel.

by Olivier Crespo Barrio
Split Render Tool is a Blender add-on that splits a render into small pieces and merges them automatically, letting you render large files on GPUs that would otherwise run out of memory.

by EdenWeby 3D
Procedural Light Studio Addon is a geometry-node-based lighting addon for Blender that adds five light types to a scene. It covers left, right, front, rim, and top panel lights, plus an optional volumetric fog panel.

by CG Choco
Natural Sky is a photorealistic sky system for Blender 2.8 and 2.9, built as a shader-based setup rather than a script. It's made for the Cycles render engine and does not support Eevee.

by Take Refuge 3D
Matcaps Forever - Infinite Matcap Generator is a Blender add-on that randomly generates matcaps until you find one you like, then lets you tweak it and export the result for other software that supports matcaps.

by Physical Addons
Physical Starlight and Atmosphere - Sky is a Blender addon for real-time, physics-based sky and atmosphere rendering. It works in Eevee and Cycles, using photometric measurements and analytic air mass volume calculations for scientifically accurate atmospheric scattering.

by Andrew_D
Extreme PBR Nexus is a Blender addon for managing a library of over 1800 materials, compatible with Cycles and Eevee. It includes texture painting between materials, animated water, and displacement built on native Blender modifiers.

by Community
Tri-lighting is a Blender add-on that places a three-point lighting setup on the selected or active object. Found under View3D → Add → Lights, it was previously bundled with Blender 4.1.

by Håvard Dalen
Lens Sim is a Blender addon that simulates camera lenses using real-world optical data. It extends the standard Blender camera so you can choose and render dozens of lenses in Cycles.

by pioverfour
Sun Position is a Blender add-on that positions and animates the Sun to simulate real-world natural lighting, using geographic location, time and date based on the NOAA online calculator.

by Dynamic Sky
Dynamic Sky is a Blender add-on that creates dynamic sky for the Cycles render engine. Originally authored by Pratik Solanki, it was part of Blender 4.1's bundled add-ons and is now offered as-is.