Cam Tools is a camera toolkit for Blender aimed at speeding up scene framing, composition, camera organization, and per-camera render settings. You can add cameras directly from the viewport view with framing that matches what you see, and new cameras are automatically placed in a master "Cameras" collection with sequential names like Camera_01 and Camera_02.
Cameras are handled through an alphabetically sorted UI list where you can select, activate, duplicate, and delete them, along with batch selection and a one-click Clear Selected utility. You can group cameras into custom sub-collections from the 3D Viewport and use a dropdown filter to isolate specific shot groups. Per-camera resolution overrides (Cam-Res) apply custom resolutions and scales to individual cameras without changing global render settings.
Additional controls include Auto-Level Verticals through an automatic lens-shift system, local-space mirror X/Y controls, a DOF panel with a Distance to Target readout when using a focus object, and composition guides, passthrough, and passepartout. Version 1.2.0 adds View Slots, which save and recall viewport views like bookmarks.