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Cam Tools

by Akhil_Alukkaran·Workflow

Images © Akhil_Alukkaran. Used for product review; image policy.

Why we like it

Cam Tools earns its place in the Blender extensions library by pulling camera framing, management, grouping, and per-camera resolution into a single N-Panel workflow. It's GPU- and OS-independent with no external dependencies, and version 1.2.0 adds View Slots for saving and recalling viewport views.

What is Cam Tools?

Cam Tools is a camera toolkit for Blender aimed at speeding up scene framing, composition, camera organization, and per-camera render settings. You can add cameras directly from the viewport view with framing that matches what you see, and new cameras are automatically placed in a master "Cameras" collection with sequential names like Camera_01 and Camera_02.

Cameras are handled through an alphabetically sorted UI list where you can select, activate, duplicate, and delete them, along with batch selection and a one-click Clear Selected utility. You can group cameras into custom sub-collections from the 3D Viewport and use a dropdown filter to isolate specific shot groups. Per-camera resolution overrides (Cam-Res) apply custom resolutions and scales to individual cameras without changing global render settings.

Additional controls include Auto-Level Verticals through an automatic lens-shift system, local-space mirror X/Y controls, a DOF panel with a Distance to Target readout when using a focus object, and composition guides, passthrough, and passepartout. Version 1.2.0 adds View Slots, which save and recall viewport views like bookmarks.

Who is Cam Tools best for?

Cam Tools is best for blender artists working with multiple cameras across a scene who need per-camera resolution overrides, camera grouping and organization, and quick framing from the viewport.

How much does Cam Tools cost?

Cam Tools is completely free to download and use.

Key features

  • Add Camera From View matches the viewport framing and automatically organizes new cameras into a master "Cameras" collection, using sequential names like Camera_01 and Camera_02 rather than default Blender suffixes
  • Camera management via an alphabetically sorted UI list to select, activate, duplicate, and delete cameras, with batch selection and a one-click Clear Selected utility
  • Camera grouping into custom sub-collections from the 3D Viewport, plus a dropdown filter to isolate the list to specific shot groups
  • Per-Camera Resolution Overrides (Cam-Res) apply custom resolutions and scales with presets to individual cameras without changing global render settings
  • View Slots save and recall viewport views (angle, zoom, camera) as named slots that can be renamed, overwritten, or deleted, with a switcher between Cameras and View Slots
  • Auto-Level Verticals using an automatic lens-shift system, together with local-space mirror X/Y controls to flip composition
  • Viewport display tools including composition guides, passthrough, and passepartout, plus a DOF panel with a Distance to Target readout when using a focus object

Tags

#camera#Blender#workflow#viewport#composition#render settings#camera management

Frequently asked questions

Does Cam Tools work with Blender 4.2?

Cam Tools is compatible with Blender 4.2 LTS and newer, so it runs on current 4.2+ releases. The add-on is GPU- and OS-independent and has no external dependencies, which means it doesn't rely on a specific graphics card or operating system to function. It's distributed through the Blender Extensions platform as well as the developer's GitHub repository. If you're on a version older than 4.2, check the developer's page for details before installing, since support targets 4.2 and later.

Does Cam Tools need a GPU or external dependencies?

Cam Tools is GPU- and OS-independent and requires no external dependencies, so it should install and run without extra libraries or a particular graphics setup. It's a lightweight camera add-on for Blender that adds tools for framing, camera management, grouping, resolution overrides, and viewport display directly inside Blender's interface. Because there are no outside requirements, setup stays simple across different systems. For the current compatibility details and any requirements, refer to the developer's GitHub page linked with this listing.

How do I install Cam Tools in Blender?

Cam Tools installs through the Blender Extensions platform, which is the recommended route, or by downloading the release .zip and using Install from Disk. In Blender, go to Edit → Preferences → Extensions → Install from Disk, then enable Cam Tools in the list. A manual option is also available by downloading the repository as a ZIP and installing it as an add-on. Once enabled, its interface appears in the 3D Viewport under the N-Panel in a Cam-Tools tab.

Is Cam Tools free to use?

Cam Tools is listed as free here and is released under the GNU General Public License v3.0 or later. That license covers how the add-on can be used, modified, and redistributed. For the most current licensing terms and any future changes, check the developer's GitHub page linked with this listing. The add-on is distributed through the Blender Extensions platform and the developer's repository, where you can also find version history and report issues.

What changed in Cam Tools 1.2.0?

Cam Tools 1.2.0 introduces View Slots, a feature that saves and recalls viewport views like bookmarks, with a switcher to toggle between Cameras and View Slots. The update also fixes panel freezing on large scenes with many cameras and resolves background stuttering caused by a timer writing data unnecessarily. It additionally clears up leftover settings from older versions that were causing conflicts. For the full version history, see the developer's GitHub page linked with this listing.

Alternatives to Cam Tools

Also in Workflow for Blender.

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