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CineMove

by cmjohncheng·Motion Graphics

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

CineMove earns its place in the scriptspot library by focusing on camera animation with real-world speed input, km/h or degrees per second, and eight cinematic motion types across Corona and V-Ray cameras. The .mzp drag-and-drop installer and orbit-mode spline generation make it a compact fit for ArchViz camera work in 3ds Max 2021 and later.

What is CineMove?

CineMove is a camera animation tool for 3ds Max that animates any supported camera in a few clicks. It works with CoronaCam, the V-Ray Physical Camera, Free Camera and Target Camera, and offers eight cinematic motion types: Dolly, Truck, Pedestal, Pan, Tilt, Zoom, Pan Orbit and Tilt Orbit.

Motion is defined using real-world speed in km/h or degrees per second, or by duration, with CineMove handling the math. It writes automatic keyframes with midpoint interpolation and includes target-aware logic that works with both targeted and free cameras. Movement can be center-aligned or directional, starting or ending at the current position, and orbit modes generate a built-in motion path spline. It is compatible with Corona Renderer and V-Ray workflows.

CineMove requires Autodesk 3ds Max 2021 or later and installs from a drag-and-drop .mzp file. The developer provides email support for bugs and feedback. Version 1.2 added Handheld Shaking, an option to animate the Current Camera directly, and critical bug fixes, following a Tilt and Pan update in v1.1.

Who is CineMove best for?

CineMove is best for archViz walkthroughs and property showcase videos, interior and exterior flythroughs, and motion designers or 3D generalists who value precision and want to save time on camera rigging.

How much does CineMove cost?

CineMove is completely free to download and use.

Key features

  • Eight cinematic motion types: Dolly, Truck, Pedestal, Pan, Tilt, Zoom, Pan Orbit and Tilt Orbit
  • Real-world speed input in km/h or degrees per second, or a set duration, with the math handled for you
  • Support for CoronaCam, V-Ray Physical Camera, Free Camera and Target Camera
  • Automatic keyframes with midpoint interpolation
  • Target-aware logic that works with both targeted and free cameras
  • Built-in motion path spline generation for orbit modes
  • Center-aligned or directional movement, starting or ending at the current position

Tags

#camera animation#3ds Max#CoronaCam#V-Ray#ArchViz#cinematic#camera rigging

Frequently asked questions

What 3ds Max versions does CineMove support?

CineMove requires Autodesk 3ds Max 2021 or later. Within that range it works with CoronaCam, the V-Ray Physical Camera and Target Camera, and its target-aware logic also handles free cameras. Motion is set using real-world speed in km/h or degrees per second, or by a duration, with the tool handling the underlying math. It writes automatic keyframes with midpoint interpolation and fits into Corona Renderer and V-Ray workflows. For current licensing and the latest details, check the developer's page.

Which cameras does CineMove work with?

CineMove supports CoronaCam, the V-Ray Physical Camera, Free Camera and Target Camera. Its target-aware logic is built to work with both targeted and free cameras, and it fits into Corona Renderer and V-Ray workflows. Across supported cameras you can apply eight motion types, Dolly, Truck, Pedestal, Pan, Tilt, Zoom, Pan Orbit and Tilt Orbit, and generate a built-in motion path spline for the orbit modes. Movement can be center-aligned or directional, starting or ending at the current position.

How do I install CineMove in 3ds Max?

CineMove ships as an .mzp installer that you drag and drop into 3ds Max. It runs on 3ds Max 2021 and later. Once installed you can animate any supported camera in a few clicks, choosing a motion type and setting speed in km/h or degrees per second, or a duration, while CineMove handles the math. The developer also offers email support for bugs and feedback, and orbit modes generate a built-in motion path spline.

Is CineMove free to use?

CineMove is listed as free in this catalog. It comes with an .mzp installer for drag-and-drop setup in 3ds Max and email support for bugs and feedback. For current licensing terms and any updates, check the developer's page. The tool works with CoronaCam, the V-Ray Physical Camera and Target Camera on 3ds Max 2021 and later, and it also generates motion path splines for orbit modes with automatic keyframes and midpoint interpolation.

What did the CineMove v1.2 update add?

CineMove's v1.2 update added Handheld Shaking, an option to animate the Current Camera directly, and critical bug fixes. The earlier v1.1 release brought a Tilt and Pan update. The tool continues to support eight cinematic motion types and real-world speed input in km/h or degrees per second, with automatic keyframes and midpoint interpolation. It runs on 3ds Max 2021 and later and installs from a drag-and-drop .mzp file, with email support available from the developer.

Alternatives to CineMove

Also in Motion Graphics for 3ds Max.

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