CryptoMatte ID Color generates ID channels in Blender using Cryptomatte nodes. It intelligently generates and connects a corresponding number of nodes based on the total number of objects or materials in the current scene, offering both an Object ID node group for visible renderable objects and a Material ID node group for visible scene materials.
You can pick one object and adjust its ID color directly, letting you customize the HSV value of a specified channel. The Random ID function reshuffles existing ID colors when the scene needs clearer separation. Results preview through Blender's compositor Viewer in real time, and Object ID or Material ID layers can be written to multilayer EXR when needed for later compositing.
The add-on includes shortcut support for Object ID, Material ID, Change ID, and Random ID, plus Chinese and English language modes. It runs on Blender 4.5 LTS and newer and is released under the GNU General Public License v3.0 or later.