Easy PBR Hook is a Blender add-on for building PBR materials in a single click. Point it at a folder of textures, and it searches for maps using your keywords, then connects each one to the Principled BSDF shader. Recognition runs off a fully customizable naming convention table, so files ending in terms like basecolor, albedo, or bc are read as Base Color.
The add-on sets up nodes automatically for the maps it finds, including steps such as routing a smoothness map through an Invert node into the Roughness input. When a folder mixes texture sets built with different packing pipelines, it follows a priority order — ORM plus Color Mask, ORM, MetallicSmoothness, then Standard Unpacked — while leaving manual switching available. Recognized maps range from Albedo and Normal to ORM, Emission, Occlusion, and Displacement, and UDIM textures are supported.
Alongside node creation, Easy PBR Hook adds control switches and sliders in the material tab for changes like inverting normals or increasing roughness. A Simplify checkbox disables math node creation, taking effect after you reload the material, and each material retains its texture address, keywords, and parameters. It is distributed under the GPL license.