Skip to content

Rigging Toolz - Rigging Toolkit

by BlenderAddon·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Rigging Toolz earns its place in the superhive library as a broad utility belt rather than a single-purpose tool, combining weight-painting setup, batch bone edits, and file cleanup with a non-destructive Rigify pipeline. The non-destructive angle stands out, letting riggers regenerate a Rigify rig without discarding constraints, drivers, and custom shapes. A demo video is available for a closer look.

What is Rigging Toolz - Rigging Toolkit?

Rigging Toolz is a utility toolkit for Blender character artists and riggers, gathering acceleration tools for the tasks that surround building and maintaining a rig. It automates cleanup, speeds up weight painting, and manages bone properties in batches, aiming to keep the focus on creative work rather than technical friction.

A single click sets up a weight-painting environment: it enables X-Ray, shows deform bones, and isolates the character, with operators to transfer, merge, and clean weights. Smart workflow utilities cover instant custom shape editing, a global modifier toggle for heavy modifiers like Subdivision, and batch operations for rotation modes, constraint distances, and B-Bone scaling. One-click cleanup removes unused vertex groups, old UV maps, custom normals, and other data that bloats files and causes export errors.

For Rigify users, the add-on offers a non-destructive workflow. You can add constraints, drivers, and custom shapes to a generated rig, update the metarig, and regenerate, with Rigging Toolz reapplying those edits so custom work is preserved. It also handles Bendy Bones, bone layers, IK properties, and viewport displays, and is aimed at character artists, animators, and game developers alike.

Who is Rigging Toolz - Rigging Toolkit best for?

Rigging Toolz - Rigging Toolkit is best for character artists, Blender riggers, animators, and game developers who build or maintain rigs, especially those working with Rigify and wanting faster weight painting, batch bone edits, and clean, export-ready characters.

How much does Rigging Toolz - Rigging Toolkit cost?

Rigging Toolz - Rigging Toolkit is completely free to download and use.

Key features

  • Accelerated weight painting: a single click enters a configured weight-painting environment, enabling X-Ray, showing deform bones, and isolating the character, plus operators to transfer, merge, and clean weights
  • Non-destructive Rigify workflow: add constraints, drivers, and custom shapes to a generated rig, update the metarig, and regenerate while the add-on reapplies your edits
  • Batch operations: change rotation modes, reset constraint distances, and set B-Bone scaling across the whole rig at once
  • Instant custom shape editing: select a bone and enter Edit Mode on its custom shape
  • Global modifier toggle: switch heavy modifiers like Subdivision across the entire character
  • One-click scene cleanup: remove unused vertex groups, old UV maps, custom normals, and other data that bloats files and causes export errors

Tags

#rigging#Blender#Rigify#weight painting#character rigging#add-on#game development

Frequently asked questions

Does Rigging Toolz work with Blender 4.2?

Rigging Toolz lists compatibility with Blender versions 4.2 through 5.2, so it covers current 4.x releases as well as the newer 5.x line. It is also flagged as Blender Extension compatible and ships as an add-on. If you run a version inside that 4.2 to 5.2 range, you should be able to enable it directly through Blender. For any version outside that window, check the developer's page before installing to confirm whether support has been extended.

Is Rigging Toolz compatible with Rigify?

Rigging Toolz is Rigify compatible and centres part of its toolkit on a non-destructive Rigify workflow. You can safely edit a generated rig and regenerate without losing work: add or reorder bone constraints, assign custom shapes and tweak their transforms, and add custom properties and drivers directly to bones. It also handles Bendy Bones, bone layers, IK properties, and viewport displays. After you update the metarig and regenerate, Rigging Toolz reapplies those edits so your customisations rebuild rather than getting wiped.

Is Rigging Toolz free to download?

Rigging Toolz is listed as free in this catalog. Licensing on the developer's own page may differ, since it is offered there under separate personal and studio license options, so check blenderaddon.com or the developer's page for current terms before using it commercially. The add-on itself is released under the GPL license. For studio or team use, review the licensing details directly with the developer to confirm what your particular situation requires.

How is Rigging Toolz installed in Blender?

Rigging Toolz is distributed as a Blender add-on and is flagged Blender Extension compatible, and documentation is provided by the developer. Precise installation steps aren't spelled out here, so use the included documentation or the developer's page to enable it in Blender. It targets Blender versions 4.2 through 5.2 and is released under the GPL license. After enabling the add-on, its rigging utilities, weight-painting tools, and cleanup buttons become available for use.

Alternatives to Rigging Toolz - Rigging Toolkit

Also in Workflow for Blender.

Similar plugins