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EffectsChannelSet

by Kstudio·Workflow

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Why we like it

EffectsChannel earns its place in the scriptspot library by consolidating Material and Object ID management with automated render element setup for V-Ray, Mental Ray, and Corona in a single 3ds Max script. The 1.62 update cut opening time on a very large scene from 16 seconds to a fraction of a second, and it ships as part of the Kstudio TrackScripts pack.

What is EffectsChannelSet?

EffectsChannel, also known as Material/Object ID Manage, is a 3ds Max script by Kstudio for managing Material and Object IDs. It assigns wirecolor for objects and can assign IDs to materials by material type.

The script automates render element creation for multiple renderers: MultiMatteElement for V-Ray, MatteRenderElement for Mental Ray, and CMasking_Mask for Corona Renderer. It can also render a mask for selected objects by materials, a feature available for V-Ray only. That mask covers all materials present on the selected objects, and if an unselected object shares a material with a selected one, its material is rendered as well. Random mode renders the mask for all objects, with RGB pass 1, RGB pass 2, RGBYCMW, and Random options; RenderTime and RenderSize match the current render settings.

EffectsChannel is included in the Kstudio TrackScripts pack and runs with 3ds Max 2016 and above. Version 1.67.4 brought fixes and speed improvements, following earlier work that reduced opening time on very large scenes.

Who is EffectsChannelSet best for?

EffectsChannelSet is best for 3ds Max artists who manage Material and Object IDs and set up render elements or material masks for V-Ray, Mental Ray, or Corona.

How much does EffectsChannelSet cost?

EffectsChannelSet is completely free to download and use.

Key features

  • Management of Material and Object IDs
  • Assigns wirecolor for objects
  • Automated creation of MultiMatteElement for V-Ray
  • Automated creation of MatteRenderElement for Mental Ray
  • Automated creation of CMasking_Mask for Corona Renderer
  • Renders a mask for selected objects by materials (V-Ray only), with RGB pass 1, RGB pass 2, RGBYCMW, and Random modes
  • Assigns IDs to materials by material type

Tags

#3ds Max#Kstudio#Material ID#Object ID#Render Elements#V-Ray#Corona#Mental Ray

Frequently asked questions

Does EffectsChannel work with 3ds Max 2016?

EffectsChannel is compatible with 3ds Max 2016 and above, so current releases of the application are covered. Versions older than 2016 fall outside that range. The latest release is 1.67.4, updated in April 2025, which brought fixes and speed improvements. Before installing, it's worth confirming your exact 3ds Max build on the developer's page. The script is also included in the Kstudio TrackScripts pack, so check there for distribution details.

Which renderers does EffectsChannel support for automated render elements?

EffectsChannel automates render element creation across three renderers. It creates MultiMatteElement for V-Ray, MatteRenderElement for Mental Ray, and CMasking_Mask for Corona Renderer. Alongside this, it handles management of Material and Object IDs and assigns wirecolor for objects, and it can assign IDs to materials by material type. Note that the render mask for selected objects by materials is limited to V-Ray only. See the developer's page for details on each renderer's setup.

Does the render mask for selected objects work with every renderer?

EffectsChannel limits the render mask for selected objects by materials to V-Ray only. It renders a mask for all materials present on the selected objects, and if an unselected object shares a material with a selected one, that material is rendered too. In Random mode, the mask is rendered for all objects. Available options include RGB pass 1, RGB pass 2, RGBYCMW, and Random. Further notes are on the developer's page.

What render settings does the selected-objects mask use?

EffectsChannel renders the selected-objects mask using RenderTime and RenderSize that equal your current render settings, so the mask matches the size and timing already configured in the scene. This feature is available for V-Ray. The mask covers all materials on the selected objects, with an option to work in Random mode across all objects. Refer to the developer's page for more on rendering masks by materials.

Is EffectsChannel free to download?

EffectsChannel is listed as free in this catalog, and it is included in the Kstudio TrackScripts pack. Licensing terms can change over time, so check the developer's page for the current details before you download. The latest version available is 1.67.4, updated in April 2025, with fixes and speed improvements over earlier releases. The developer's page also links to further documentation on the script's features.

Alternatives to EffectsChannelSet

Also in Workflow for 3ds Max.

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