End-to-End Render Pipeline is an automation add-on for Blender that handles the full jump from rendering individual frames to importing and stitching them into a finished video file. Built by impatient0 as a side project to reduce friction in an animation workflow, it covers 3D rendering and VSE video compilation in one pass.
Controls you tend to adjust between renders — Resolution, FPS, Frame Range, and Paths — sit in a single sidebar panel rather than across a dozen sub-menus. Automatic audio syncing copies audio strips from the main 3D scene's timeline, handles the offsets, and drops them into the final video scene. Built-in overwrite protection lets you choose standard overwrites, auto-increment versioning (_v01, _v02), or timestamps so an overnight render isn't accidentally lost.
The add-on works from the Pipeline tab in the 3D viewport sidebar. Selecting the main scene and clicking the + icon generates a headless video scene pre-configured for the default H.264/MP4 compilation. It runs on Blender 4.2 LTS and newer.