Falloff Lens is a Blender 4.2+ add-on that shows proportional editing influence directly in the 3D Viewport before you move, scale, or rotate geometry. In Mesh Edit Mode it displays weighted influence across selected vertices, edges, and faces, while Object Mode previews influence across visible object origins when you work with multiple objects.
A cold-to-hot gradient reflects influence strength from low-impact outer areas to high-impact regions near the selection, backed by a visible radius boundary, optional semi-transparent face tinting, and weighted bounding boxes around affected objects in Object Mode. You can drag the radius using the Adjust Falloff Radius tool or the Ctrl + Alt + R shortcut, and a viewport-aware projected preview is approximated in screen space, updating as the view changes. The overlay is non-destructive and never modifies mesh data.
For heavier scenes, Falloff Lens adds refresh throttling and maximum vertex and object limits, and you can set default overlay behavior in the add-on preferences and apply it to the current scene. Enable the overlay from the sidebar or the View menu to preview the affected area before committing to a transformation.