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Edit By Colour By Kiri Engine

by 3D Tools by KIRI Engine·Modeling

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Edit By Colour earns its place in the superhive library by porting a photo-editing style of color selection into Blender and tying it to mesh editing, face sets, material masking, texture baking, and retopology in one add-on.

What is Edit By Colour By Kiri Engine?

Edit By Colour by KIRI Engine brings color-based selection into Blender, an approach familiar from photo editing software. You start by picking a color from an object's existing diffuse texture, then refine the selection with threshold values. From there the selection can be smoothed, grown, made smaller, or masked by objects. The add-on is aimed at making selection editing of high-poly or non-quad meshes more manageable.

Once a region is selected, it can be selected, duplicated, split, or deleted directly on the mesh. Color selections can also be turned into face sets for sculpting, or into shader attributes for material masking. A patch-based texturing workflow lets you bake a small portion of the mesh, use that patch to replace selected parts of the model, then re-bake with the original textures into a unified single texture.

For retopology, Edit By Colour can generate automatic quad loops around a color selection, and merging or connecting those loops can speed up manual retopology work. Documentation and a demo video are available.

Who is Edit By Colour By Kiri Engine best for?

Edit By Colour By Kiri Engine is best for blender artists editing high-poly or non-quad meshes who want to select and edit regions by color, build face sets, mask materials, or assist retopology.

How much does Edit By Colour By Kiri Engine cost?

Edit By Colour By Kiri Engine is completely free to download and use.

Key features

  • Select a color from an object's existing diffuse texture, fine-tuned with threshold values
  • Smooth, grow, shrink, or mask selections by objects
  • Selected areas can be selected, duplicated, split, or deleted from the mesh
  • Convert color selections into face sets for sculpting
  • Turn selections into shader attributes for material masking
  • Patch-based texturing: bake a portion of the mesh, replace selected parts, then re-bake with original textures into a unified single texture
  • Generate automatic quad loops around a color selection to assist manual retopology

Tags

#color selection#mesh editing#retopology#texture baking#face sets#material masking#Blender add-on

Frequently asked questions

Does Edit By Colour by KIRI Engine work with Blender 4.3 and 4.2?

Edit By Colour by KIRI Engine lists compatibility with Blender 4.3 and 4.2. It's marked as Blender Extension compatible and ships as an add-on, so it fits into those recent releases. If you run an older or newer version of Blender, check the developer's page for current compatibility details before installing, since the versions confirmed here are 4.3 and 4.2. Staying on one of these versions is the safest route for using the color selection tools.

What license is Edit By Colour by KIRI Engine released under?

Edit By Colour by KIRI Engine is released under the GPL license. The GPL governs how the add-on can be used, modified, and redistributed. Licensing terms can change over time, so for the definitive and current terms it's worth checking the developer's page before you rely on it in a commercial pipeline. The GPL designation is what's listed for this add-on at present.

Is Edit By Colour by KIRI Engine free?

Edit By Colour by KIRI Engine is listed as free in this catalog. Since pricing and licensing can shift, confirm the current terms on the developer's page before downloading, especially if you plan to use it in paid work. The add-on is distributed under the GPL license, which governs how it can be used and shared. For the most up-to-date availability and any licensing notes, the developer's page is the place to look.

Is Edit By Colour by KIRI Engine available as a Blender extension?

Edit By Colour by KIRI Engine is marked as Blender Extension compatible and is distributed as an add-on. That means it's set up to work with Blender's extension system. For installation steps and setup details, the developer's page and the included documentation are the best references. It has recorded 800+ downloads, and a demo video is available if you want to look before installing.

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