
miauu's PinMyFiles
by miauu
miauu's PinMyFiles is a 3ds Max script for pinning frequently used or important files for quick access. It adds options to pin, sort, open, and reveal files in File Explorer beyond the default recent files list.
by Bare·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
A single line of code turned into a startup script, it earns its place for solving one narrow annoyance: the backup file 3ds Max writes whenever you merge a scene, which the Auto-Backup toggle doesn't address.
Faster File merging into 3ds max is a startup script from Bare that stops 3ds Max from writing a backup file every time a scene is merged into it. Disabling the Auto-Backup function does not prevent this behaviour; the setting that controls it, Backup Original Files, sits under Rendering > Scene Converter.
The catch is that some 3ds Max versions do not save that setting, so you would have to re-check it for every scene, over and over. This script removes that repetition by setting the Scene Converter's Backup Original Files property to off automatically when 3ds Max starts.
The whole thing is a single line of MAXScript. To use it, save the code as an .ms file and place it in the 3ds Max startup scripts folder, at a path such as C:\Users\YourUserName\AppData\Local\Autodesk\3dsMax\2019 - 64bit\ENU\scripts\startup. It is listed as compatible with 3ds Max 2012 and later.
Faster File merging into 3ds max is best for 3ds Max users who merge scene files often and want to stop the backup file that 3ds Max writes on every merge without re-checking a setting each time.
Faster File merging into 3ds max is completely free to download and use.
Faster File merging into 3ds max installs as a startup script. Save the provided MAXScript as an .ms file, for example DisableBackupOff.ms, and place it in your 3ds Max startup scripts folder at a path such as C:\Users\YourUserName\AppData\Local\Autodesk\3dsMax\2019 - 64bit\ENU\scripts\startup. Once the file is there, 3ds Max runs it on launch and sets the Scene Converter's Backup Original Files option to off. No further setup is needed beyond dropping the file into that folder.
Faster File merging into 3ds max is listed as compatible with 3ds Max 2012 and later. The installation path is version-specific, since the example points to the 2019 64-bit ENU startup scripts directory, so you substitute your own 3ds Max version's folder when placing the .ms file. The script works by setting the Scene Converter's Backup Original Files property to off each time 3ds Max starts.
Faster File merging into 3ds max addresses a behaviour the Auto-Backup toggle doesn't cover: 3ds Max saves a backup file whenever a scene is merged into it, and turning off Auto-Backup does not stop that. The setting that controls it is Backup Original Files, found under Rendering > Scene Converter. Some 3ds Max versions don't retain that setting, so you would otherwise have to disable it manually for every scene. This script sets it to off automatically at startup.
Faster File merging into 3ds max is listed as free in this catalog. It is distributed as a small MAXScript file, a single line of code that you save and place in the startup scripts folder. For current licensing or any terms, check the developer's page on ScriptSpot. Since it is a plain .ms text file, there is no separate purchase or installer beyond saving the script into the correct folder.
Also in Workflow for 3ds Max.

by miauu
miauu's PinMyFiles is a 3ds Max script for pinning frequently used or important files for quick access. It adds options to pin, sort, open, and reveal files in File Explorer beyond the default recent files list.

by EKDTools
EIndicator is a performance analysis tool for Autodesk 3ds Max that evaluates and visualizes scene performance by analyzing polygon counts and material complexities, using a heatmap indication to represent metrics across the scene.

by zOffTy
Extractor is a 3ds Max script that extracts all selected meshes into separate Max files and captures a screenshot of each one. It runs on 3ds Max 2023, 2024 and 2025.

by alexnguyen
COPYPRO is a Maxscript for 3ds Max that copies objects from one file to another without relinking paths. It works with V-Ray, Corona, and FStorm, handling proxies, textures, IES files, RailClone, and Forest Pack objects.

by Evgeniy Poyan
All Statistics is a 3ds Max script that displays several statistics in real-time, including applied and active materials, applied smoothing groups, material IDs, and sub-object IDs. It supports all objects and modifiers.

by JTB World Inc.
JTB FlexReport LT is a freeware add-in from JTB World for 3ds Max that creates HTML reports on current usage of FlexNet/FLEXlm network licenses. Autodesk Network License Manager and other FlexNet vendors are supported.

by Colin Senner
Relink Bitmaps is a 3ds Max script for relinking missing assets — bitmaps, VRay proxies, VRayHDRI, IES files and Mental Ray proxies — when files change directories or you move to a new computer.

by Inglobe Technologies
AR-media, developed by Inglobe Technologies, exports Autodesk 3ds Max models directly into the AR-media Studio platform, where you can create Augmented and Virtual Reality experiences and add events, interactions, digital assets and media.

by SiNi Software
Forensic is a scene-cleanup and diagnostics app from SiNi Software for 3ds Max that interrogates 3D scenes, removes CAD and Revit blocks, unifies normals, and searches for and removes malicious MAXScripts, ADL, CRP and ADSL.

by 3DZver
V-RayMax Converter PRO is a 3ds Max script that converts materials, maps, lights, cameras, proxies and render elements from various render engines to V-Ray, and from V-Ray to Corona Renderer. It also outputs Standard, Physical, PBR/OpenPBR and glTF materials.

by Hannes
Dark Listener enables dark mode for the 3ds Max listener, switching it on automatically at startup. The darker background is easier on the eyes and reduces eye strain during late-night work, with no manual setup after install.