
COPYPRO
by alexnguyen
COPYPRO is a Maxscript for 3ds Max that copies objects from one file to another without relinking paths. It works with V-Ray, Corona, and FStorm, handling proxies, textures, IES files, RailClone, and Forest Pack objects.
by zOffTy·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Extractor earns its place in the 3ds Max scripting library for one focused job: turning a selection of meshes into individual Max files with screenshots, using a select-and-extract workflow.
Extractor is a script for 3ds Max that extracts all selected meshes in your scene into separate Max files and captures a screenshot of each one. The workflow is minimal: select the meshes you want, then extract. It runs on 3ds Max 2023, 2024 and 2025.
Installation takes a single step. Drag and drop the Extractor.mcr file into the 3ds Max viewport and the script is ready. The developer recommends saving your work before running Extractor.
The 2025.1 update added handling for groups, letting you treat a group as a single entity or extract its children as separate assets, alongside small fixes and optimizations. If the Extractor window ever disappears, removing the Extractor.ini file from the 3ds Max autoback folder resolves it. For export options beyond the standard extract-and-screenshot behaviour, the developer invites users to get in touch through the official page.
Extractor is best for 3ds Max artists who need to split selected meshes from a scene into individual Max files, each with its own screenshot.
Extractor is completely free to download and use.
Extractor supports 3ds Max 2023, 2024 and 2025, so it runs on 3ds Max 2024. The script works by letting you select meshes in your scene and extract them into separate Max files, capturing a screenshot of each one. If you run a version outside that range, compatibility isn't stated, so it's worth checking the developer's page on Gumroad for details before installing. Saving your work before running the script is recommended.
Extractor installs through a quick drag and drop: drop the Extractor.mcr file into the 3ds Max viewport and the script is ready to use. Once installed, the workflow is straightforward, select the meshes you want and extract them into separate Max files with a screenshot of each. The developer recommends saving your work before running Extractor. Extractor runs on 3ds Max 2023, 2024 and 2025.
Extractor is listed as free here in our catalog. For current licensing terms and any conditions the developer may apply, check the official Extractor page on the developer's Gumroad. From there you can also reach the developer directly, who notes that additional export options can be discussed if you need more than the standard workflow. That core function extracts selected meshes into separate Max files and captures a screenshot of each one.
Extractor has a known issue where its window sometimes disappears. The developer notes you can fix this by removing the Extractor.ini file, located in the 3ds Max autoback folder inside your Documents directory. If the problem persists after that, the developer asks that you get in touch through the official page. Remembering to save your work before using Extractor is also advised.
Also in Workflow for 3ds Max.

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COPYPRO is a Maxscript for 3ds Max that copies objects from one file to another without relinking paths. It works with V-Ray, Corona, and FStorm, handling proxies, textures, IES files, RailClone, and Forest Pack objects.

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