
Paint Palettes
by Community
Paint Palettes is a Blender add-on that provides palettes for color and weight paint modes. Palettes appear in the Image Editor and 3D View under any paint mode. Originally a Blender 4.1 bundled add-on.
by young·Workflow
Images © young. Used for product review; image policy.
Handy Weight Edit earns its place in the superhive library as a vertex-level alternative to brush-based weight painting, keeping the skinning process inside Edit mode where selection tools do the work.
Handy Weight Edit is an alternative weight painting method that works inside Blender's Edit mode. Instead of painting hard-to-reach areas with brushes, you select individual vertices and adjust the weight value directly, for precise control over where and how weight is distributed. Familiar Edit mode tools including loop select, xray, lasso select and hide/unhide stay available throughout the skinning process.
The add-on offers two ways to set values: a uniform method that fills a large area with the same value, and a per-vertex gradient method for fine-tuning borders where multiple bone influence groups meet. You can smooth weight, copy the weight from the last selected vertex, mirror weight symmetrically or asymmetrically with custom prefix and suffix naming, switch between bone influence groups, and isolate the active bone. An Import/Export Weight feature backs up your skinning progress.
For game engine work, operators check that each vertex's total weight equals one and flag vertices exceeding a set maximum number of weight groups, while limiting max groups and removing small weights below a threshold. Documentation covers each operator, and a demo video is available.
Handy Weight Edit is best for character skinning in Blender, particularly precise vertex-level weight editing and preparing weights for game engines.
Handy Weight Edit is completely free to download and use.
Handy Weight Edit works as an alternative weight painting method in Edit mode. Rather than painting hard-to-reach areas with brushes, you select individual vertices and adjust the weight value directly, giving precise control over where and how weight is distributed. It offers a uniform method that applies the same value across selected vertices, and a per-vertex gradient method for fine-tuning borders where multiple bone influence groups meet. Standard Edit mode tools such as loop select, xray, lasso select and hide/unhide are all available while you work.
Handy Weight Edit includes an Import/Export Weight feature you can use to back up your character skinning progress. Beyond backups, the add-on covers a broader skinning workflow: increase or decrease weight with the mouse wheel on selected vertices, smooth weight, copy the weight value from the last selected vertex, and mirror weight in symmetric or asymmetric modes with custom prefix and suffix naming. There is also a basic Normalize operator that makes sure selected vertices total a maximum weight value of one.
Handy Weight Edit includes several operators aimed at game engine requirements. One checks whether each vertex's total weight value equals one, which many prefer for game engine use, and picks out the abnormal ones. Another checks whether any vertex exceeds a set maximum number of weight group influences, for example flagging vertices with more than three groups when the limit is three. You can also limit max weight groups and remove weights below a set threshold to optimize performance on lower-end platforms.
Handy Weight Edit references both Blender 3.x and 4.4.1. Since Blender 4.4.1, a display bug affects the armature "in front" effect tied to the Isolate Active Bone toggle. If that bug is unfixed or you are on an affected Blender version, you can enable the add-on's custom highlight to visualize the bone instead. For deform bone layers in Blender 3.x, Rigify uses layer 29 and Auto-Rig Pro uses layer 31. Check the developer's page for full version details.
Handy Weight Edit is listed as free in this catalog. Licensing terms can change over time, so check the developer's page for the current details before you rely on it. The add-on ships with documentation that explains each operator in more detail, and a demo video is available if you want to see more before installing. If you are new to weight painting, the developer also points to an FAQ with general guidance to help you get started.
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Paint Palettes is a Blender add-on that provides palettes for color and weight paint modes. Palettes appear in the Image Editor and 3D View under any paint mode. Originally a Blender 4.1 bundled add-on.

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