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Import Mixamo - Root Motion

by DevilMayCry·Workflow

Images © DevilMayCry. Used for product review; image policy.

Why we like it

Earns its place in the blender_extensions library as a focused batch pipeline for Mixamo root motion. Version 1.0.4 added an option to copy the hips bone's Z-axis rotation onto the root bone in world space.

What is Import Mixamo - Root Motion?

Import Mixamo - Root Motion is a Blender add-on for batch importing FBX animation files downloaded from Mixamo and applying root motion. Files are imported through File > Import > Mixamo Fbx, where multiple FBX files can be selected at once and configured in a side panel before import.

During import the add-on removes the "mixamorig:" prefix, renames animations by file name, applies transformations while fixing animation strength, and removes redundant skeletons and objects matching the "Armature.00*" rule. It creates a root bone to record Root Motion information and bakes the character's displacement onto it, offering several ways to calculate the baked keyframes. Additional options include replacing "Left/Right" with ".L/.R" suffixes and a panel for customizing bone names.

Version 1.0.4 added a Rotation option: a Copy Rotation constraint that has the root bone copy the hips bone's Z-axis rotation in world space, along with disabling the hips bone's inherit rotation. The add-on is compatible with Blender 4.2 LTS and released under the GNU General Public License v3.0 or later.

Who is Import Mixamo - Root Motion best for?

Import Mixamo - Root Motion is best for blender users batch-importing Mixamo FBX animations and baking character displacement onto a root bone.

How much does Import Mixamo - Root Motion cost?

Import Mixamo - Root Motion is completely free to download and use.

Key features

  • Multiple-selection FBX import from disk via File > Import > Mixamo Fbx
  • Batch removal of the "mixamorig:" prefix from bone names
  • Batch renaming of animations by file name
  • Batch transformation apply with animation strength fixing
  • Batch removal of redundant skeletons and objects matching "Armature.00*"
  • Root bone creation that records Root Motion and bakes displacement keyframes, with several calculation methods
  • Option to replace "Left/Right" with ".L/.R" suffixes plus a panel for custom bone names

Tags

#Mixamo#root motion#batch import#FBX import#animation#rigging#Blender add-on

Frequently asked questions

Does Import Mixamo - Root Motion work with Blender 4.2?

Import Mixamo - Root Motion is compatible with Blender 4.2 LTS. The developer marks Blender 5.1 and above as unsupported, and the usage notes call for installing Blender 4.2.0 or later. You can add it from the Blender extensions library through Preferences > Get Extensions by searching for its name, or install it manually. If you are on a newer Blender release, check the developer's GitHub page for any updates before relying on it in a project.

How do I install Import Mixamo - Root Motion?

Import Mixamo - Root Motion can be added by dragging and dropping it into Blender, or by downloading it and installing from disk. It is also available in the official Blender extensions library, where you open Preferences > Get Extensions and search for "Import Mixamo - Root Motion". The extension requests permission to import FBX files from disk. For the current package and any installation details, see the developer's GitHub page.

How do I import Mixamo FBX files with Import Mixamo - Root Motion?

Import Mixamo - Root Motion adds an entry under File > Import > Mixamo Fbx. From there you can select multiple FBX files at once, adjust the options in the side panel, then run the import. During the process it can remove the "mixamorig:" prefix, rename animations by file name, apply transformations, clean up redundant skeletons and objects, and create a root bone that records Root Motion. Each option shows a reminder message when you hover over it.

What does the Rotation option added in version 1.0.4 do?

Import Mixamo - Root Motion introduced a Rotation button under Root Motion in version 1.0.4. It adds a Copy Rotation constraint so the root bone copies the hips bone's Z-axis rotation in world space, and it disables the hips bone's inherit rotation. Note that the Root Motion feature modifies the Hips bone's keyframes to record the corrected displacement. See the developer's page for more on how the calculation options behave.

Is Import Mixamo - Root Motion free?

Import Mixamo - Root Motion is listed as free in this catalog and is released under the GNU General Public License v3.0 or later. Its full source code is published on the developer's GitHub repository, where you can read the license terms and browse the version history. The add-on has been downloaded many times through the Blender extensions library. For current licensing and any changes, check the developer's page before using it in your work.

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