
Add Positive Cube
by jefftml
Add Positive Cube is a Blender add-on that adds a cube with its origin positioned at the corner. Handy for scaling while keeping the origin on the ground or against a vertical surface.
by Jayanam·Modeling
Images © Jayanam. Used for product review; image policy.
JRemesh Tools earns its place in the superhive library by giving Blender users two remeshing routes, Instant Meshes and Quadriflow, inside one non-destructive workflow. A demo video is available.
JRemesh Tools is a Blender addon from Jayanam that converts existing meshes into quad-based topology. It offers two remeshers: Instant Meshes, a free tool that has to be downloaded separately and is referenced by the addon, and an internal Quadriflow operator that runs as a Blender operator using an implementation of Quadriflow.
The workflow is non-destructive. After remeshing, a new object is created while the original stays in the scene, hidden. Because the result is quad-based, you can add a Multiresolution modifier for hardsurface sculpting. Auto retopology is another stated use-case.
When using Instant Meshes, you can set options such as Deterministic, Dominant and Intrinsic modes, boundary alignment, smoothing iterations, a crease-degree threshold and the desired vertex count. The JRemesh panel appears in the Blender sidebar, which you toggle with the N key. The addon is released under the GNU GPL license and is listed as compatible with Blender 2.8 through 5.0.
Jremesh Tools is best for hardsurface modeling and auto retopology in Blender, where a quad-based mesh is needed for adding a Multiresolution modifier and sculpting.
Jremesh Tools is completely free to download and use.
JRemesh Tools is listed as compatible with Blender 2.8 through 5.0, covering a wide span of releases. After you install the addon, its JRemesh panel appears in the Blender sidebar, which you toggle with the N key. From there you select an object, choose a remesher, adjust the settings and run it. If you work across several Blender installations, this range means the addon should be available in older and newer versions alike, though it's worth checking the developer's page for the latest compatibility details before updating.
JRemesh Tools uses Instant Meshes, a free tool that has to be downloaded separately and is then referenced by the addon. If you'd rather not install it, the addon also includes an internal Quadriflow operator, which runs as a Blender operator using an implementation of Quadriflow. So you have two remeshing paths: Instant Meshes with its own settings, or Quadriflow directly inside Blender. Whichever you choose, the result is a quad-based mesh produced non-destructively.
JRemesh Tools ships as a zip file that you install through Blender Preferences. Open Edit, then Preferences, click the Install button, and select the zip file in the dialog that follows. Once installed, the JRemesh panel becomes available in the Blender sidebar, which you toggle by pressing the N key. From that panel you select an object, choose a remesher, adjust the settings, and press the Remesh button to generate the new quad-based mesh.
JRemesh Tools works non-destructively. After you remesh an object, the addon creates a new remeshed object while the original stays in the scene, hidden rather than replaced or deleted. That means you can return to the source mesh if needed. Because the new mesh is quad-based, you can add a Multiresolution modifier to it, for example when preparing a model for hardsurface sculpting.
JRemesh Tools is listed as free here. The addon is released under the GNU GPL license, and its source code is available upon request. For current licensing terms or any changes, check the developer's page. Once you have the addon, you install it through Blender Preferences and access it from the JRemesh panel in the sidebar. It relies on Instant Meshes, itself a free tool downloaded separately, or the built-in Quadriflow operator.
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