
Blenrig 6
by jpbouza
BlenRig 6 is a character rigging system for Blender used across many of the Blender Open Movies. It ships with an Interactive Rigging Assistant Guide that navigates the rigging process and automates more than half of the labor.
by nandur·Modeling
Images © nandur. Used for product review; image policy.
NS Toolkit - Mesh Cleanup Pro earns its place in the Blender Extensions library by pairing topology visualization with one-click cleanup in a small, dependency-free package. The color-coded highlighting for N-gons, triangles, and quads makes it easy to see face types before running the fixes.
NS Toolkit - Mesh Cleanup Pro is a Blender add-on for optimizing and visualizing mesh topology. It runs on Blender 4.2 LTS and newer across Windows, macOS, and Linux, with no external dependencies. The add-on is powered by bmesh.ops for context-free mesh operations and ships as a lightweight package.
Its cleanup tools cover Tri-to-Quad conversion, merging vertices by distance, and normal correction, along with a reset for transform vectors. Real-time topology highlighting colors your geometry so you can spot different face types at a glance: blue for N-gons, red for triangles, and green for quads. Batch processing handles multiple objects in one pass, and cleanup runs with a single click and concise success feedback.
You'll find everything under the "NS Toolkit" tab in the 3D Viewport's N-panel, with a Ctrl+Alt+J shortcut for access. Adjust the merge distance before running, then enable topology highlighting when you want color-coded visualization. It's aimed at artists, developers, and architects working with complex or imported geometry.
NS Toolkit - Mesh Cleanup Pro is best for artists, developers, and architects working with complex or imported geometry that needs topology cleanup.
NS Toolkit - Mesh Cleanup Pro is completely free to download and use.
NS Toolkit - Mesh Cleanup Pro is built for Blender 4.2 LTS and newer, so any version from 4.2.0 up will run it. It works across Windows, macOS, and Linux and requires no external dependencies. Once enabled, its controls appear under the "NS Toolkit" tab in the 3D Viewport's N-panel. If you're on an older Blender release, you'll need to update to at least 4.2 before installing.
NS Toolkit - Mesh Cleanup Pro installs like a standard Blender extension. You can download it from Blender Extensions and drag and drop the file into Blender, or install it from disk. After that, enable it under Preferences → Add-ons by ticking "NS Toolkit: Mesh Cleanup Pro". Its tools then appear in the 3D Viewport under the N-panel's "NS Toolkit" tab. Select your mesh object or objects, adjust the merge distance if needed, and run the cleanup.
NS Toolkit - Mesh Cleanup Pro is listed as free here. On Blender Extensions it's distributed under the GNU General Public License v3.0 or later, while the developer also offers a commercial license through Gumroad. It's open source, so you can review the code on the developer's GitHub repository. The extension requires no special permissions and carries no external dependencies. For current licensing terms and distribution details, check the developer's page.
NS Toolkit - Mesh Cleanup Pro works from the "NS Toolkit" tab in the N-panel. Select one or more mesh objects, open the sidebar with N, adjust the merge distance (default 0.0001), and click Clean Mesh. The cleanup applies Tri-to-Quad conversion, vertex merging, and normal correction, with concise success feedback. You can optionally enable topology highlighting for color-coded visualization, and a Ctrl+Alt+J shortcut is available. Batch processing lets you run cleanup across multiple objects at once.
Also in Modeling for Blender.

by jpbouza
BlenRig 6 is a character rigging system for Blender used across many of the Blender Open Movies. It ships with an Interactive Rigging Assistant Guide that navigates the rigging process and automates more than half of the labor.

by Tayou
Bone and Vertex Group Merge is a Blender add-on by Tayou that merges any number of selected bones into the active bone, with respect to the meshes and their vertex groups.

by Jayanam
JRemesh Tools is a Blender addon that remeshes existing meshes into quad-based topology. It supports Instant Meshes and Quadriflow, and works non-destructively by creating a new remeshed object while hiding the original.

by jefftml
Add Positive Cube is a Blender add-on that adds a cube with its origin positioned at the corner. Handy for scaling while keeping the origin on the ground or against a vertical surface.

by lolpoly
Multisculpt is a Blender add-on for sculpting, painting and weighting multiple objects at the same time. It preserves each object's modifiers, transformations, materials, UVs, vertex colors, shape keys and any other custom attributes.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.