Lumos is a light editor and manager for Blender, developed by Eqkoss. It brings pie menus and tools into the 3D View to speed up the lighting process, along with interactive operators for placing lights in a scene.
The add-on centers on shortcut-driven panels and modes. A Light Panel Editor lists every light in the scene and lets you modify them, while a Light Manager in the N-panel creates lights in a chosen collection at either the world or cursor position, and offers show or hide all, isolate, lock, look-through and delete actions on a selected light. The Light Edit Tool adds an Edit Mode for adjusting energy, forward position, color, hue and value, plus Normals, Reflection and Shadow modes that place a light interactively according to the surface normal, its reflection or the shadow it casts. A Preserve Energy option keeps intensity consistent regardless of distance.
Lumos is compatible with Blender 4.2 LTS and newer, requires no special permissions and is released under the GNU General Public License v3.0 or later.