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Maya Pivot

by Zinkenite·Modeling

Images © Zinkenite. Used for product review; image policy.

Why we like it

Maya Pivot holds rank 277 in the blender_extensions library and carries a small set of five-star reviews from modelers, including one who found it useful for mechanical modeling. It earns its place for bringing Maya-style pivot control to Blender's 3D cursor from selected faces.

What is Maya Pivot?

Maya Pivot is a Blender add-on by Zinkenite that implements features for the 3D cursor inspired by Maya's pivot system. In edit mode, a panel called Maya Pivot appears in the edit section, letting you modify the pivot position, orientation and z axis based on selected faces. Once set, you switch to cursor in the transform orientation menu to work with it.

The cursor orientation code was inspired by the transform orientation method from the orient_to_selection add-on. Maya Pivot is filed under Modeling in the blender_extensions library and requires no special permissions.

The add-on is listed here as free and runs on Blender 4.2 LTS and newer, released under the GNU General Public License v3.0 or later. For the source and current details, see the developer's page.

Who is Maya Pivot best for?

Maya Pivot is best for blender modelers who want Maya-style pivot control set from selected faces in edit mode.

How much does Maya Pivot cost?

Maya Pivot is completely free to download and use.

Key features

  • 3D cursor features inspired by Maya's pivot system
  • Edit-mode panel in the edit section for modifying pivot position, orientation and z axis from selected faces
  • Works through the cursor option in the transform orientation menu
  • Cursor orientation code inspired by the orient_to_selection add-on's transform orientation method
  • Requires no special permissions
  • Compatible with Blender 4.2 LTS and newer, licensed under GNU GPL v3.0 or later

Tags

#Maya pivot#pivot#3D cursor#transform orientation#edit mode#modeling#Blender add-on

Frequently asked questions

Does Maya Pivot work with Blender 4.2?

Maya Pivot is compatible with Blender 4.2 LTS and newer, so a current 4.2 LTS install will run it. It works in edit mode: once enabled, a panel called Maya Pivot appears in the edit section, where you can modify the pivot position, orientation and z axis based on selected faces, then switch to cursor in the transform orientation menu. If you're on an older Blender release, check the developer's page for compatibility details.

How do I install Maya Pivot in Blender?

Maya Pivot installs like other Blender extensions: you can drag and drop the add-on into Blender, or download the file and use Install from Disk. After installing and enabling it, enter edit mode to find the Maya Pivot panel in the edit section. From there you can set the pivot position, orientation and z axis based on selected faces, then choose cursor in the transform orientation menu to use it.

What license is Maya Pivot released under, and is it free?

Maya Pivot is released under the GNU General Public License v3.0 or later, and it's listed here as free. It requires no special permissions to run and is compatible with Blender 4.2 LTS and newer. Its cursor orientation code was inspired by the transform orientation method from the orient_to_selection add-on. For the source code, current licensing terms and any updates, visit the developer's page.

Does Maya Pivot require special permissions?

Maya Pivot does not require any special permissions to run. It works inside Blender's edit mode, adding a panel in the edit section that lets you modify the pivot position, orientation and z axis based on selected faces. To apply the result, switch to cursor in the transform orientation menu. The add-on is compatible with Blender 4.2 LTS and newer and is released under the GNU General Public License v3.0 or later.

Alternatives to Maya Pivot

Also in Modeling for Blender.

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