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NLA Batch Editor

by c4205m·Workflow

Images © c4205m. Used for product review; image policy.

Why we like it

NLA Batch Editor earns its place in the Blender Extensions library for focusing on batch operations in the NLA Editor rather than one strip at a time.

What is NLA Batch Editor?

NLA Batch Editor is designed to streamline the workflow in Blender's NLA Editor. It provides a set of tools for batch operations across multiple NLA elements, covering batch pushdown, selection management, track editing and strip editing.

The batch pushdown tools push down multiple selected objects' actions to NLA strips, with track and strip renaming on pushdown, random start frame options, control over mute states, and the ability to preserve actions on pushdown. Selection management adds advanced selection tools with filter-based options and the ability to transfer selections between tracks and strips. Track editing covers batch track data modifications, toggling or setting mute and lock states, track duplication and custom naming, while strip editing offers batch strip data modification and strip property controls.

The add-on is aimed at situations like managing multiple objects, repeated actions, or preparing content for WebGL, Three.js and glTF/GLB exports. It adds panels to the NLA Editor's sidebar — NBE | Batch Pushdown and NBE | Batch Edit — for accessing these operations directly.

Who is NLA Batch Editor best for?

NLA Batch Editor is best for blender animators managing populated NLA setups or preparing web-ready GLB files across multiple objects.

How much does NLA Batch Editor cost?

NLA Batch Editor is completely free to download and use.

Key features

  • Batch pushdown of multiple selected objects' actions to NLA strips, with track and strip renaming on pushdown
  • Random start frame options and control over mute states during pushdown, with an option to preserve actions
  • Advanced selection tools with filter-based selection based on names, states and properties
  • Transfer selections between tracks and strips
  • Batch track editing: mute/lock toggling, track duplication and custom naming
  • Batch strip editing with strip property controls, including settings like blend in/out across multiple strips
  • Adds NBE | Batch Pushdown and NBE | Batch Edit panels to the NLA Editor's sidebar

Tags

#NLA#animation#batch editing#Blender add-on#glTF#GLB export#workflow

Frequently asked questions

Does NLA Batch Editor work with Blender 4.2 LTS?

NLA Batch Editor is listed as compatible with Blender 4.2 LTS and newer. The add-on integrates into the NLA Editor by adding panels to its sidebar — NBE | Batch Pushdown for pushdown operations and naming, and NBE | Batch Edit for selection management, track editing and strip editing. If you run an older Blender build, check the developer's page before installing, since compatibility is stated for 4.2 LTS and later releases.

How do I install NLA Batch Editor?

NLA Batch Editor can be added through the Blender Extensions platform. You can drag and drop the add-on into Blender, or download the package and install it from disk using Blender's extension preferences. Once enabled, it adds the NBE | Batch Pushdown and NBE | Batch Edit panels to the NLA Editor's sidebar, where the batch pushdown, selection, track and strip editing tools become available.

Is NLA Batch Editor free to use?

NLA Batch Editor is listed as free in this catalog and is distributed under the GNU General Public License v3.0 or later. For the current licensing terms and the latest version, refer to the developer's page on GitHub, which is linked from this listing. The extension is stated to require no special permissions, so it does not ask for additional access beyond installation into Blender's extension preferences.

What NLA tasks does NLA Batch Editor help with when preparing glTF/GLB exports?

NLA Batch Editor targets workflows involving multiple objects, repeated actions, or preparing content for WebGL, Three.js and glTF/GLB exports. When preparing GLB files, it can push down actions across multiple selected objects in one go and batch rename tracks and strips for organized animation layers. Assigning the same identifier to synced objects lets related animations be triggered with a single call, according to the developer's notes.

Alternatives to NLA Batch Editor

Also in Workflow for Blender.

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