
Blender Addon | Hair Shape Key
by VFX Grace
Hair Shape Key is a Blender add-on from VFX Grace for adding shape keys to hair and creating transition animation between them. Users can switch between different shapes freely and keyframe the animation.
by Kiran-Kumawat·Workflow
Images © Kiran-Kumawat. Used for product review; image policy.
Earns its place in Blender's extension library as a focused, single-purpose tool: it exports armature animation to CSV and keeps a tiny footprint at well under two kilobytes.
Robotics Animation Bone Coordinate Exporter is a Blender add-on by Kiran-Kumawat for exporting armature animation data to CSV. It handles coordinates, Euler, and quaternion values, aimed at robotics, simulation, and external pipelines.
The add-on falls under Blender's Animation, Import-Export, and Rigging categories, focused on getting animation data out of Blender in CSV form. Because the format is comma-separated, the exported values are meant to feed the external pipelines it targets.
It is compatible with Blender 4.2 LTS and newer and installs by dragging the package into Blender or installing it from disk. The extension has a small footprint and requires no special permissions. It is released under the GNU General Public License v3.0 or later, and the current release is version 1.1.0, published in February 2026.
Robotics Animation Bone Coordinate Exporter is best for blender users who need armature animation data in CSV form for robotics, simulation, or external pipelines.
Robotics Animation Bone Coordinate Exporter is completely free to download and use.
Robotics Animation Bone Coordinate Exporter is compatible with Blender 4.2 LTS and newer, so the 4.2 LTS line and later releases are covered. It arrives as an extension you add through Blender's extension system. If you run an older build, you would need to update Blender to at least 4.2 LTS before installing. For the exact supported range and any changes in future updates, check the developer's page linked with the add-on.
Robotics Animation Bone Coordinate Exporter installs two ways: you can drag and drop the downloaded package straight into Blender, or download the file and install it from disk through Blender's extension settings. The package is small, so the process is quick. Once added, it sits within Blender's Animation, Import-Export, and Rigging areas, and it requires no special permissions to run. If you hit problems during setup, the developer's GitHub issues page is the place to report them.
Robotics Animation Bone Coordinate Exporter writes armature animation data to CSV, covering coordinates, Euler angles, and quaternion values. The CSV output is intended for robotics, simulation, and external pipelines, so animation created in Blender can be handed to those uses in a comma-separated format. The add-on is categorized under Animation, Import-Export, and Rigging, and version 1.1.0 carries this export functionality. For specifics on the exported fields and how the data is structured, refer to the developer's page and repository.
Robotics Animation Bone Coordinate Exporter is listed as free here, and it is released under the GNU General Public License v3.0 or later. That license governs how you can use, modify, and redistribute the add-on. The extension also requires no special permissions in Blender. For current licensing terms and any updates to how it is distributed, check the developer's page and the linked repository before relying on it in a project.
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