Node To Python is a Blender add-on from Brendan-Parmer that turns node groups into Python code. It reads Geometry Nodes, Materials, and Compositing setups and converts them into legible Python, giving you a route from visual node work to scripts and add-ons.
The conversion isn't limited to the nodes themselves. Node To Python automatically handles node layout, default values, subgroups, naming, and colors, so the generated code reflects the structure of the original setup. Because it writes to files, the add-on requests permission to create and write in a directory you specify.
Version 4.2.0 brings Blender 5.2 LTS support, adds new setting types such as generic vectors, handles Sound sockets, and lets panel states be set to open or closed, alongside new nodes and settings from 5.2. It's compatible with Blender 4.2 LTS and newer and is distributed under the GNU General Public License v3.0 or later.