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One-Step Copy & Relink (Bitmap Path Manager)

by hippiearchitect·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Earns its place in the scriptspot library by folding copy and relink into a single pass, with path deduplication and processing optimizations aimed at heavy scenes.

What is One-Step Copy & Relink (Bitmap Path Manager)?

One-Step Copy & Relink combines two texture-management tasks into a single operation for 3ds Max. It scans the scene for all bitmap-based maps — standard BitmapTexture, VRayBitmap, and VRayHDRI — then copies the source files to a destination folder while relinking the materials to a different target folder using a new file extension.

This suits situations where you plan to batch-convert textures externally, for example converting TIFFs or PNGs to JPGs in a separate tool. The script copies the originals to a working folder but points the scene at the future location of the converted files, so once the external converter finishes the materials are already relinked, with no second pass required.

A typical run: pick a folder to copy the original textures into, pick the folder where the converted textures will eventually live, set the new extension, then click Process All Maps at Once. Run the external converter on the copied files afterward. The result is a portable texture set with relinked materials, ready for archiving, handoff, or further processing.

Who is One-Step Copy & Relink (Bitmap Path Manager) best for?

One-Step Copy & Relink (Bitmap Path Manager) is best for batch texture conversion workflows in 3ds Max, where originals are copied to a working folder and materials are relinked ahead of an external converter run.

How much does One-Step Copy & Relink (Bitmap Path Manager) cost?

One-Step Copy & Relink (Bitmap Path Manager) is completely free to download and use.

Key features

  • Handles standard Bitmaps, VRayBitmap, and VRayHDRI maps in one pass
  • Separate folders for the copy destination and the relink destination
  • Custom output extension applied to all relinked paths
  • Optional "Skip Existing Files" toggle to avoid overwriting previously copied textures
  • Deduplicates paths via a dictionary cache, so shared textures are copied only once
  • Performance optimized with silent mode, scene redraw disabled, and undo turned off during processing
  • Reports total maps updated, unique source files processed, and skipped files on completion

Tags

#3ds Max#texture management#bitmap#relink#V-Ray#workflow#batch conversion

Frequently asked questions

What 3ds Max versions does One-Step Copy & Relink support?

One-Step Copy & Relink is compatible with 3ds Max 2014 or later, so it runs across a broad range of releases. It scans the scene for all bitmap-based maps, copies the source files to a destination folder, and relinks the materials to a target folder with a new file extension. For the exact release you're on and any installation details, check the developer's page, since compatibility is confirmed from 3ds Max 2014 onward rather than as a per-version breakdown.

Does One-Step Copy & Relink work with V-Ray maps?

One-Step Copy & Relink handles standard BitmapTexture maps alongside VRayBitmap and VRayHDRI, processing all three types in a single pass. When you run it, the script copies the source files for these maps to your chosen destination folder and relinks the materials to a target folder using the new extension you set. Shared textures are deduplicated through a dictionary cache, so a file referenced by several maps is only copied once. On completion it reports total maps updated, unique source files processed, and skipped files.

Does One-Step Copy & Relink overwrite textures already copied?

One-Step Copy & Relink includes an optional Skip Existing Files toggle that avoids overwriting textures already copied to the destination folder. Combined with path deduplication through a dictionary cache, shared textures are only copied once during a run. The script is also performance optimized, with silent mode, scene redraw disabled, and undo turned off during processing for faster execution on heavy scenes. When it finishes, it reports total maps updated, unique source files processed, and skipped files.

Is One-Step Copy & Relink free?

One-Step Copy & Relink is listed as free in this catalog. For current licensing terms and any conditions the developer may set, check the developer's page on scriptspot, since terms can change over time. The utility itself focuses on scanning bitmap-based maps, copying their source files to a destination folder, and relinking materials to a target folder with a new file extension, producing a portable texture set ready for archiving, handoff, or further processing.

Alternatives to One-Step Copy & Relink (Bitmap Path Manager)

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