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Origin To Selected

by sum studio·Modeling

Images © sum studio. Used for product review; image policy.

Why we like it

Origin To Selected earns its place in the superhive library as a focused utility for a single job: setting an object's origin to selected geometry across the main editable object types. Version 1.1.0 extended support beyond mesh to curve, surface, armature, and lattice, and 1.2.0 brought Blender 5.0 compatibility.

What is Origin To Selected?

Origin To Selected is a Blender add-on from sum studio that repositions an object's origin to a selected element. It works with editable objects including mesh, curve, surface, armature, and lattice. In Edit mode, you select any vertex, edge, or face and press Shift+Q, the default shortcut, to move the origin to that point.

Two optional behaviours sit in the add-on's preferences. Auto Clear Location moves the object to the world origin by its new origin, and Auto Go to Object Mode switches to Object Mode automatically after the operation. The Shift+Q shortcut can be reassigned in preferences to fit your own key layout.

The add-on covers Blender 3.0 through 5.0, with version 1.2.0 adding compatibility for Blender 5.0. It installs from a zip file through the Add-ons tab in Blender's preferences and is released under the GPL license. Origin To Selected is listed in the superhive library.

Who is Origin To Selected best for?

Origin To Selected is best for blender users who frequently reposition object origins onto specific vertices, edges, or faces across mesh, curve, surface, armature, and lattice objects.

How much does Origin To Selected cost?

Origin To Selected is completely free to download and use.

Key features

  • Moves an object's origin to a selected vertex, edge, or face from Edit mode
  • Works with mesh, curve, surface, armature, and lattice objects
  • Default Shift+Q shortcut, reassignable in preferences
  • Auto Clear Location option moves the object to the world origin by its new origin
  • Auto Go to Object Mode option switches to Object Mode after the operation
  • Installs from a zip file via Blender's Add-ons preferences tab

Tags

#origin#Blender add-on#edit mode#mesh editing#armature#workflow#sum studio

Frequently asked questions

Does Origin To Selected work with Blender 5.0?

Origin To Selected supports Blender versions 3.0 through 5.0. Version 1.2.0 specifically added compatibility with Blender 5.0, so recent releases of the software are covered. Earlier point releases also brought changes, including 1.1.1, where the 3D cursor now keeps its original position along with a few bug fixes. For the current version and full version history, check the developer's page directly before installing.

How do I install Origin To Selected in Blender?

Origin To Selected installs as a zip file. Download the zip and do not unzip it, then open Blender's user preferences and go to the Add-ons tab. Click Install, select the zip file, and enable the add-on by checking the box next to its name. Once enabled, it is ready to use with the default Shift+Q shortcut inside Edit mode. The developer also links Japanese documentation for reference.

Can I change the Shift+Q shortcut in Origin To Selected?

Origin To Selected uses Shift+Q as its default shortcut to move an object's origin to the selected vertex, edge, or face. If that key combination conflicts with your setup, you can reassign it in the add-on's preferences. The preferences also hold two toggles: Auto Clear Location, which moves the object to the world origin by its new origin, and Auto Go to Object Mode, which switches to Object Mode after the operation.

What object types does Origin To Selected support?

Origin To Selected works with editable objects, including mesh, curve, surface, armature, and lattice. Support for curve, surface, armature, and lattice was added in version 1.1.0, alongside the Auto Go to Object Mode feature. To use it, select one of these objects, enter Edit mode, choose the vertex, edge, or face you want, and press Shift+Q to move the origin to that point.

Is Origin To Selected free to use?

Origin To Selected is listed as free in this catalog. Licensing and pricing can change over time, so for the most current terms it is best to check the developer's page directly. The add-on is released under the GPL license and is a compact utility focused on moving object origins to selected geometry in Blender's Edit mode across several editable object types.

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