
Origin To Selected
by sum studio
Origin To Selected is a Blender add-on from sum studio that moves an object's origin to a chosen vertex, edge, or face. Select geometry in Edit mode and press Shift+Q to reposition the origin.
by EdenWeby 3D·Modeling
Images © EdenWeby 3D. Used for product review; image policy.
Surface Detail Addon stands out in the superhive library for turning a preset and a single click into detailed surfaces, with resolution and Subdivide controls that set how far the detail goes.
Surface Detail Addon is a Blender addon from EdenWeby 3D for creating detailed surfaces on objects. You select one of 40+ presets, pick your object, and click to apply the detail. It's suited to hard surfaces, and the Custom Map option extends it to organics, mountains, grounds and other surface types.
The workflow centres on presets and a resolution value: higher resolution produces more surface detail, up to a maximum of 10, and the Subdivide button pushes detail further if your machine can handle it. Flat surfaces work best above resolution 7, and cubes and multi-sided primitives above 9, where the UV option applies. The Custom Map tab lets you paint your own texture onto a chosen surface, and the Apply button in the Settings Panel finalises the result.
The addon is viewport friendly, and results can be exported. It runs on Blender versions from 2.8 through 4.0 and is licensed under GPL. A capable PC is recommended — more RAM allows more polygons, while more cores and clock speed make displacement faster. Documentation is included and further features are planned.
Surface Detail Addon is best for blender artists adding surface detail to hard-surface models, with a Custom Map route for organics, mountains and grounds.
Surface Detail Addon is completely free to download and use.
Surface Detail Addon supports a wide range of Blender releases, running on versions 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, and the 3.x series through to 4.0. That coverage spans older projects and more recent builds alike, so most Blender setups should be able to run it. The addon is licensed under GPL. If you are on a version outside this list, check the developer's page for the current compatibility details before installing.
Surface Detail Addon runs on any PC, but the developer notes that not every machine handles the load well. The recommended baseline is an Intel Core i5-8700k with 16 GB of RAM, and anything below that will be slower. More RAM lets you handle more polygons, while more cores and higher clock speed make displacement faster. If your specs exceed the recommended baseline you should be fine, and heavier detail benefits from a more capable machine.
Surface Detail Addon is listed as free in this catalog and is distributed under the GPL license. Pricing and licensing can change over time, so for the current terms and any options the developer offers, check the developer's page directly. The addon is published by EdenWeby 3D, and further features are planned for future updates. Documentation is included to help you get started once it is installed on your system.
Surface Detail Addon uses a resolution value to control how much detail appears on a surface, and the higher the value, the more detail you get. For flat surfaces the resolution should be above 7, and above 9 for cubes and other multi-sided shapes, where the UV option applies. The maximum resolution is 10, but if your PC can handle more, the Subdivide button adds further detail beyond that. When the surface is ready, the Apply button in the Settings Panel finalises it.
Surface Detail Addon works by selecting a preset and your object, then applying the detail with one click. To use your own texture, the Custom Map tab lets you paint it onto a chosen surface. If you want to detail more than two surfaces on different objects, apply the first before moving on to the next one. Finished surfaces can be exported, and the addon is described as viewport friendly while you work on your scene.
Also in Modeling for Blender.

by sum studio
Origin To Selected is a Blender add-on from sum studio that moves an object's origin to a chosen vertex, edge, or face. Select geometry in Edit mode and press Shift+Q to reposition the origin.

by Nick Barre
World Align is a Blender add-on that aligns a mesh to the world or bakes its rotation angles into transforms. You select faces on two sides of the model, and it handles the orientation.

by Johann Anton Myburgh
Natural Stone Wall Factory is a Blender add-on that procedurally creates stone floors, walls, and columns, with bricks that interlock even in three dimensions. It replaces manually pulling verts to build interlocking stonework.

by Clonephaze
NFC Card and Keychain Generator is a Blender add-on for designing 3D-printable housings for NFC chips. Create cards, dots, or keychains, add SVG logos, or place a built-in QR code on the surface.

by Bas architects
Nterior Facade Addon is a Blender addon for adding parallax interiors and 3D rooms to arch viz exteriors. Select a plane of quads where each quad becomes a room, then apply hundreds of parallax rooms in two clicks.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.