
Favorite Modifiers
by Jishnu Jithu
Favorite Modifiers is a Blender add-on that lets you customize the Add Modifier menu, choosing which modifiers appear so your most frequently used ones stay directly accessible without scrolling the full list.
by that studio·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Phone Link earns its place in the superhive library for turning a phone's gyroscope and accelerometer into a live Blender controller, backed by a data post-processing pipeline for tuning the incoming motion.
Phone Link is an add-on from that studio that turns an iOS or Android device into a real-time controller for Blender. After you enable the add-on and scan a QR code with your phone, the device links to Blender and begins streaming low-latency gyroscope and accelerometer data. Rotating and moving the phone lets you control objects directly, whether one object or many at once.
Beyond object control, the motion data can drive other functions across Blender, from something as simple as a light's intensity up to complex multi-layered setups. Phone Link exposes three layers of real-time datapoints, using either raw or processed values as the input.
The add-on automatically calibrates and pairs each axis, and you can custom map axes for position and rotation transformations or adjust sensitivity from subtle to pronounced. Advanced controls open the data post-processing pipeline, with spike and noise thresholds, gravity compensation, sensor-fusion algorithms, axis restrictions and inverted controls. Gyroscope-based orientation is precise, while position tracking has natural limitations tied to mobile accelerometer sensors.
Phone Link is best for blender artists who want a motion-based input method for controlling objects and driving properties from a mobile device.
Phone Link is completely free to download and use.
Phone Link works with both iOS and Android devices, so an iPhone or an Android phone can serve as the controller. You link the device to Blender by enabling the add-on and scanning a QR code, after which the phone's gyroscope and accelerometer feed motion data into your scene. From there you can rotate and move the device to control objects, or route the incoming data to drive other properties. Support for both mobile platforms means you can use whichever device you already own.
Phone Link runs on macOS, Windows and Linux, so the desktop side works regardless of which of the three platforms you use for Blender. On the mobile side it pairs with iOS or Android devices, giving you a cross-platform setup between computer and phone. This universal compatibility means the add-on isn't tied to a single operating system combination, so you can mix, for example, a Windows workstation with an iPhone or a Linux machine with an Android device.
Phone Link uses a one-click linking process: enable the add-on inside Blender, scan the displayed QR code with your mobile device, and the two are connected. Once linked, the device's gyroscope and accelerometer stream real-time motion data with low latency. Phone Link automatically calibrates and pairs each axis, though you can also custom map axes for position and rotation transformations if you prefer to set them yourself. This keeps the initial setup quick while leaving room for manual adjustment later.
Phone Link delivers precise orientation control through your device's gyroscope, so rotation-based control is its strength. Position tracking, however, has natural limitations because of the inherent nature of the accelerometer sensors found in mobile devices. If your setup depends mainly on rotating and orienting the phone, that maps well to what the add-on does best. You can still work with movement data, but expect the orientation side to be the more reliable input. The advanced controls also let you tune the data pipeline for added stability.
Phone Link is listed as free in this catalog, so for current pricing and licensing you should check the developer's page. The add-on is released under the GPL license and is marked as Blender Extension compatible. The listing includes twelve months of support from that studio along with product updates, and the support period can be extended. For the most accurate details on what is included, refer to that studio's own listing.
Also in Workflow for Blender.

by Jishnu Jithu
Favorite Modifiers is a Blender add-on that lets you customize the Add Modifier menu, choosing which modifiers appear so your most frequently used ones stay directly accessible without scrolling the full list.

by KVD
Easy Reference is a Blender add-on for adding reference images to the scene, scaled and assigned to views. It handles blueprints, Model Box alignment, and image scaling from a single panel.

by Douripo
SVG Paper Print Pro is a Blender add-on that exports objects to SVG from front, back, top, bottom, right and left orthographic views. Optimized for paper printing, it fills objects with their base material color.

by Spark Games
Tidy Monkey is a productivity add-on for Blender that runs batch operations on assets — organizing, decimating, changing pivot points, fixing rotation, cleaning unused materials and textures, and exporting to FBX for game engines.

by blenderVfxMaster
Autodesk 3ds Max File Import-Export (.max) is a Blender addon that moves .max files between Blender and Autodesk 3ds Max, importing and exporting models, materials, animations, and scene hierarchy across both applications.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.