
Auto Dark Mode
by dprice
Auto Dark Mode is a Blender add-on by dprice that keeps Blender's interface in sync with your operating system's light and dark mode, applying separate UI theme presets for each.
by Poly Playground·Workflow
Images © Poly Playground. Used for product review; image policy.
Earns its place in the superhive library by cutting the multi-step export process down to a simple install and one-click setup that handles combining, animation, and materials in a single addon.
Polylink connects Blender to Unreal Engine, bridging the two so assets can move across without a manual export step each time. Built by Poly Playground, it focuses on a simple install and one-click setup while covering combining, animation, and materials during export.
Select objects in Blender and click Export to Unreal to send them over. Export paths are customizable, and you can create and manage folders to keep assets organized. Automatic import triggers bring exported objects into Unreal Engine, and Live Link support pushes real-time updates as you work. The recent update added skeletal mesh export in combined and uncombined forms, plus combine options for meshes and skeletal meshes.
Materials transfer as simple Principled BSDF setups and image textures such as base, roughness, and normals; complex procedural node setups from Blender do not carry over into Unreal Engine. Live Link is meant to remove repeated manual exports for small updates rather than serve as a full workflow solution, and it can be heavy on performance. The addon works with Blender 4.0 to 4.5 and is released under the GPL license.
Polylink - Blender To Unreal Engine Exporter is best for blender artists and Unreal Engine developers moving assets between the two for game development or animation projects.
Polylink - Blender To Unreal Engine Exporter is completely free to download and use.
Polylink supports Blender versions 4.0 through 4.5, so it runs on recent releases across that range. It was built with the Cycles and Eevee render engines. The addon focuses on a simple install with one-click setup, so connecting it to an Unreal Engine project path is meant to be quick. If you are on a Blender version outside the 4.0 to 4.5 range, check the developer's page for the latest compatibility details before installing.
Polylink moves simple Principled BSDF materials and materials with image textures such as base, roughness, and normal maps across to Unreal Engine. Complex procedural materials built with Blender node setups do not transfer, since those node graphs are not used in Unreal Engine. If your assets rely on procedural shading, plan to rebuild those materials on the Unreal side after export, and keep image-based textures where you want them to carry over automatically.
Polylink includes Live Link support for real-time updates between Blender and Unreal Engine, which removes the need to manually export every time you make small updates. It is not a full workflow solution on its own, and the developer notes the feature can be heavy and laggy while performance improvements are in progress. If Live Link affects your system's responsiveness, you can fall back on the one-click Export to Unreal action for selected objects instead.
Polylink is listed as free in this catalog. For current licensing terms, the exact price, and any purchase details, check the developer's page directly, since those can change over time. The addon itself is distributed under the GPL license. It comes from Poly Playground, and a demo video is available if you want to see more before installing it in your Blender setup.
Also in Workflow for Blender.

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Auto Dark Mode is a Blender add-on by dprice that keeps Blender's interface in sync with your operating system's light and dark mode, applying separate UI theme presets for each.

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