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Procedural City Addon

by EdenWeby 3D·Modeling

Images © EdenWeby 3D. Used for product review; image policy.

Why we like it

Procedural City Addon earns its place in the superhive library for combining geometry-node city generation with a customizable preset library. Its broad Blender version support, spanning the 2.9 series through 4.0, together with GPL licensing keeps it approachable across a range of setups.

What is Procedural City Addon?

Procedural City Addon generates cities in Blender using geometry nodes. It creates city visuals with one button click and a few tweaks, and everything stays procedural. The addon ships with over seven building presets, including War Zone and Modern City, giving you ready-made looks to start from.

The presets are built for customization. You can change their materials, and advanced users can model their own buildings and replace the defaults through the geometry nodes setup. Beyond the buildings, the addon includes easy fog with noise, the ability to switch between cities, and controls to change the scale and random location of each block layer.

Documentation is included, and a demo video is available. The addon is released under the GPL license and lists compatibility across a broad range of Blender versions, from the 2.9 series through 4.0. The developer also notes it pairs with their Quake Motion Camera plugin for angle shots.

Who is Procedural City Addon best for?

Procedural City Addon is best for blender artists who want to build procedural cities from geometry-node presets, customize the buildings and materials, and add fog to the scene.

How much does Procedural City Addon cost?

Procedural City Addon is completely free to download and use.

Key features

  • Geometry nodes generate a city with one button click and a few tweaks
  • Over seven building presets ready for customization, including War Zone and Modern City
  • Change preset materials, or model your own buildings and replace them through the geometry nodes setup
  • Easy fog with noise built in
  • Switch between cities
  • Change the scale and random location of each block layer
  • Documentation included

Tags

#Blender#geometry nodes#procedural#city#city generator#buildings#environment

Frequently asked questions

What Blender versions does Procedural City Addon support?

Procedural City Addon lists compatibility with a wide range of Blender releases: versions 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 and 4.0. That span covers older projects still on the 2.9 series as well as more recent 4.0 setups. The addon uses geometry nodes to build its cities, and it's released under the GPL license. For the current version details, check the developer's page before installing.

What license is Procedural City Addon released under?

Procedural City Addon is released under the GPL license. The addon is built on geometry nodes, and advanced users can model their own buildings and swap them in through the node setup. It ships with over seven building presets whose materials you can also change. For the full and current licensing details, refer to the developer's page rather than relying on a summary here, so you can confirm the terms that apply before you download it.

Is Procedural City Addon free?

Procedural City Addon is listed as free in this catalog, though licensing and availability can change over time. It's distributed under the GPL license, and the developer offers it through their store. For the most accurate and up-to-date licensing details, head to the developer's page, where you can confirm current terms before you download it and add it to your Blender workflow. A demo video is also available for a closer look at the addon.

Can I use my own buildings with Procedural City Addon?

Procedural City Addon comes with over seven building presets, and it doesn't lock you into them. You can change the materials on the presets, or model your own buildings and replace the existing ones through the geometry nodes setup, which the developer notes is aimed at more advanced users. Everything stays procedural, so you can also switch between cities and adjust the scale and random location of each block layer to vary the result.

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