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Punchit

by MACHIN3·Modeling

Images © MACHIN3. Used for product review; image policy.

Why we like it

PUNCHit stands out in the superhive library as a focused alternative to Blender's native Extrude Manifold, and it carries a 5-star rating from 13 reviews. Worth noting: as of version 1.1, this dedicated addon is where all future feature updates land, not the PunchIt tool in MACHIN3tools DeusEx.

What is Punchit?

PUNCHit is a dedicated, single-purpose Blender addon built around a negative manifold extrusion tool. It punches into or through objects and aims to be more robust and reliable than Blender's native Extrude Manifold. Selections can be single or multiple faces, or partial vertex or edge selections.

The extrusion direction is flexible. You can dynamically pick from averaged face normals, individual vertex normals, any chosen edge, or any 3D cursor axis. Numeric modal input, an extrusion exit preview, and automatic geometry cleanup round out the toolset. The current version, 1.3.2, works with Blender 4.2 LTS through 5.1.

PUNCHit comes from MACHIN3. As of version 1.1, the PunchIt tool inside MACHIN3tools DeusEx no longer has feature parity with this dedicated addon, and all future feature updates land here. A demo video is available, and the addon is released under the GPL license.

Who is Punchit best for?

Punchit is best for blender artists who need reliable negative manifold extrusion to punch into or through meshes using face, vertex, or edge selections.

How much does Punchit cost?

Punchit is completely free to download and use.

Key features

  • Negative manifold extrusion that punches into or through objects
  • Works with single or multi-face selections, or partial vertex or edge selections
  • Dynamically pick from multiple extrusion directions: averaged face normals, individual vertex normals, any chosen edge, or any 3D cursor axis
  • Numeric modal input
  • Extrusion exit preview
  • Automatic geometry cleanup

Tags

#Blender#extrusion#manifold extrusion#mesh modeling#MACHIN3#geometry cleanup#modeling addon

Frequently asked questions

Does PUNCHit work with Blender 5.1?

PUNCHit version 1.3.2 works with Blender 4.2 LTS through 5.1, so it covers 5.1 alongside the 4.2 LTS release and the versions in between. It is a dedicated, single-purpose addon focused on negative manifold extrusion, and this dedicated version is where all future feature updates land after the split from the PunchIt tool in MACHIN3tools DeusEx. For the latest supported Blender versions, check the developer's page.

What license is PUNCHit released under?

PUNCHit is released under the GPL license. It is a Blender extrusion addon from MACHIN3, built around a negative manifold extrusion tool that punches into or through objects using single or multi-face selections, or partial vertex or edge selections. Beyond the license itself, current licensing and support options are handled through the developer's page, where you can also find documentation, an FAQ, and ways to get support.

Is PUNCHit free to use?

PUNCHit is listed as free here in the catalog. Licensing terms can change, so for current pricing and license tiers it is best to check the developer's page. The addon itself is released under the GPL license and focuses on a single purpose: a negative manifold extrusion tool that aims to be more robust and reliable than Blender's native Extrude Manifold. Documentation and support links are also available from the developer.

How is PUNCHit different from the PunchIt tool in MACHIN3tools DeusEx?

PUNCHit is the dedicated, standalone addon for negative manifold extrusion. As of version 1.1, the PunchIt tool inside MACHIN3tools DeusEx no longer has feature parity with this dedicated addon, and all future feature updates land in PUNCHit. Both come from MACHIN3, but if you want the current feature set, including multiple extrusion directions, numeric modal input, extrusion exit preview, and automatic geometry cleanup, this dedicated addon is where development continues.

Alternatives to Punchit

Also in Modeling for Blender.

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