
SelectedVert_Weight_to_0.ms
by Paul Hormis
SelectedVert_Weight_to_0.ms is a 3ds Max script that decreases the weight of each vertex for the selected bone to 0. It can be bound to a hotkey and works with 3ds Max 6, 7 and 8.
by markulie·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
RandomX earns its place in the scriptspot library as a focused MAXScript utility: batch random move, batch random rotate, and axis-level control, installed with a simple drag-and-drop into a viewport.
RandomX is a MAXScript transform randomizer for 3ds Max, developed by markulie. It applies randomized transformations to objects, letting you introduce variation across a scene instead of positioning each object by hand. You specify ranges for translation and rotation parameters, and the script applies randomized values within those ranges.
Its controls cover batch random move and batch random rotate, so multiple objects can be shifted and turned at once. Advanced value and axis control lets you direct which axes are affected and how the ranges are applied. The script is aimed at work such as architectural visualizations and character animations.
RandomX ships as a single MAXScript file and installs by dragging and dropping it into a viewport. It is released under the MIT license and listed here as free. The version available is 0.4, last updated in August 2022. For the current file and source code, see the developer's GitHub page.
RandomX is best for 3ds Max artists who want to apply randomized translation and rotation across objects using batch controls, for work such as architectural visualizations and character animations.
RandomX is completely free to download and use.
RandomX installs by dragging and dropping the script file into a 3ds Max viewport. The download is a single MAXScript file (randomx_0.4.ms), so there is no separate installer to run through. Once dropped into a viewport, the script loads and its randomizer controls become available for use. For the current file and any setup details, the developer's GitHub page is the place to check before you begin.
RandomX is released under the MIT license and is listed here as free. MIT is a permissive license, which is worth reviewing directly if you plan to modify or redistribute the script for your own projects. For the latest licensing terms, the source code, and any conditions attached to reuse, refer to the developer's GitHub page rather than relying on a description alone.
RandomX randomizes two transform types: translation (move) and rotation. You set ranges for the translation and rotation parameters, and the script applies randomized values within those ranges to your objects. It also offers advanced value and axis control, so you can direct which axes are affected. This lets you introduce variation across multiple objects at once through its batch move and batch rotate options, without adjusting each object manually.
RandomX is currently available as version 0.4, last updated in August 2022, and it is written entirely in MAXScript. The download is a single .ms script rather than a compiled plugin, which is why it installs by drag and drop. Because versions and features can change after that date, check the developer's GitHub page for the most recent release and any updates that go beyond version 0.4.
Also in Workflow for 3ds Max.

by Paul Hormis
SelectedVert_Weight_to_0.ms is a 3ds Max script that decreases the weight of each vertex for the selected bone to 0. It can be bound to a hotkey and works with 3ds Max 6, 7 and 8.

by Jon Seagull
Paramfind is a script for 3ds Max that unhides and selects every parametric, non-collapsed geometric object in the scene. It helps when you want to collapse everything before a big render or releasing a file.

by Chuggnut
Obj Sketch is a script for 3ds Max from Chuggnut that lets you draw directly onto the texture of an object in the viewport. The developer notes it works best for roughly marking out areas on a mesh.

by Chuggnut
Object nudger is a 3ds Max script from Chuggnut for precise move and rotate of an object in any unit size required. It works in both local and world coordinates.

by FishMan
Grid Spacing Tool by FishMan is a set of three scripts for 3ds Max that let you select the grid type and adjust its size up or down through available presets.

by JTB World Inc.
JTB FlexReport LT is a freeware add-in from JTB World for 3ds Max that creates HTML reports on current usage of FlexNet/FLEXlm network licenses. Autodesk Network License Manager and other FlexNet vendors are supported.

by Colin Senner
Relink Bitmaps is a 3ds Max script for relinking missing assets — bitmaps, VRay proxies, VRayHDRI, IES files and Mental Ray proxies — when files change directories or you move to a new computer.

by Inglobe Technologies
AR-media, developed by Inglobe Technologies, exports Autodesk 3ds Max models directly into the AR-media Studio platform, where you can create Augmented and Virtual Reality experiences and add events, interactions, digital assets and media.

by SiNi Software
Forensic is a scene-cleanup and diagnostics app from SiNi Software for 3ds Max that interrogates 3D scenes, removes CAD and Revit blocks, unifies normals, and searches for and removes malicious MAXScripts, ADL, CRP and ADSL.

by 3DZver
V-RayMax Converter PRO is a 3ds Max script that converts materials, maps, lights, cameras, proxies and render elements from various render engines to V-Ray, and from V-Ray to Corona Renderer. It also outputs Standard, Physical, PBR/OpenPBR and glTF materials.

by Hannes
Dark Listener enables dark mode for the 3ds Max listener, switching it on automatically at startup. The darker background is easier on the eyes and reduces eye strain during late-night work, with no manual setup after install.