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Render Subcollections

by Nico-Peters·Rendering

Images © Nico-Peters. Used for product review; image policy.

Why we like it

Render Subcollections earns its place for automating a repetitive task: activating each subcollection, rendering its cameras, and deactivating it, so multi-shot scenes render without manual toggling. At version 1.0.1 and just a few kilobytes, it stays narrowly focused on that single workflow.

What is Render Subcollections?

Render Subcollections is a Blender add-on by Nico-Peters for rendering multiple subcollections one after another. You select subcollections in your scene tree, and for each one the add-on activates it, renders the camera or cameras inside, then deactivates it again before moving to the next.

Setup starts by selecting your Main Collection in the panel, after which your subcollections are listed for you to check which should be rendered. Naming is entirely up to you. The workflow suits scenes that hold many separate camera shots, where each shot has its own camera and related objects grouped in a subcollection.

The add-on is compatible with Blender 4.2 LTS and newer and requires no special permissions. It is released under the GNU General Public License v3.0 or later. Version 1.0.1 is the current release, and a demo is available on the developer's page.

Who is Render Subcollections best for?

Render Subcollections is best for blender users working on scenes with many separate camera shots, where each shot's camera and objects are grouped into its own subcollection.

How much does Render Subcollections cost?

Render Subcollections is completely free to download and use.

Key features

  • For each selected subcollection, activates it, renders the camera or cameras inside, then deactivates it before continuing
  • Subcollections are selected directly from the scene tree
  • A panel lists the subcollections under your chosen Main Collection so you can check which ones to render
  • Naming of collections is entirely up to you
  • Compatible with Blender 4.2 LTS and newer
  • Requires no special permissions

Tags

#rendering#automation#collections#cameras#batch rendering#workflow#blender add-on

Frequently asked questions

Does Render Subcollections work with Blender 4.2?

Render Subcollections is compatible with Blender 4.2 LTS and newer, so it runs on the 4.2 long-term-support release and later versions of Blender. The add-on installs like other Blender extensions, either by dragging and dropping the downloaded package into Blender or by installing it from disk. It requires no special permissions to run. Version 1.0.1 is the current release, published in early 2026, and the developer's GitHub page is the place to check for any newer builds or version-specific notes.

How does Render Subcollections decide which subcollections to render?

Render Subcollections works from your scene tree. You select your Main Collection in the add-on's panel, and its subcollections are then listed so you can check which ones should be rendered. For each subcollection you enable, the add-on activates it, renders the camera or cameras inside, and deactivates it again before moving to the next. Naming of your collections is entirely up to you; you only need to point the panel at the Main Collection that holds the subcollections you want to process.

Does Render Subcollections need any special permissions in Blender?

Render Subcollections requires no special permissions in Blender, so it does not request extended access when installed as an extension. It is a Python add-on distributed under the GNU General Public License v3.0 or later, with its source available on the developer's GitHub repository. Installation follows Blender's standard extension process: drag the downloaded package into Blender, or download it and install from disk. It is compatible with Blender 4.2 LTS and newer.

Is Render Subcollections free to use?

Render Subcollections is listed here as free. It is distributed under the GNU General Public License v3.0 or later and is available to download and install directly. For current licensing details and any changes, check the developer's GitHub page, which hosts the source code and release files. The add-on is small, at a few kilobytes, and installs through Blender's standard extension workflow by dragging the package into Blender or installing it from disk.

Alternatives to Render Subcollections

Also in Rendering for Blender.

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