
Easy Camera
by phamduyson
Easy Camera is a Blender addon for building cinematic camera movements and managing cameras in a scene. Draw an orbit path, attach a camera to it, choose a target, and keyframe the motion.
by VertSoftex Studio - Support Periods Included at NO Extra Cost!·Workflow
Images © VertSoftex Studio - Support Periods Included at NO Extra Cost!. Used for product review; image policy.
Earns its place in the superhive library as an automation companion for Auto-Rig Pro's retargeting workflow, turning manual preset, bone-list, and rest-pose setup into one-click operations. Note that it requires a separate Auto-Rig Pro installation to run.
Retargeting Automation System is a Blender add-on that automates the remapping process in Auto-Rig Pro. It is not standalone—a valid Auto-Rig Pro installation is required, since the tool works on top of ARP to enhance and automate its retargeting capabilities. It builds presets on the fly and identifies rig types automatically, replacing the manual setup of presets, bone lists, and rest-pose fixes.
You can retarget a single clip or batch-process an entire folder, with three rig-identification modes: Manual, Auto (First), and Auto (Each). Dynamic presets are built as you work by selecting FK or IK mode for the arms and legs. A Limb Locker System targets slipping or dancing feet in FK animations, and dual auto-scaling can key off the pelvis or the shoulder bone, with the legacy mechanism still available.
One-click tools cover bone exclusion and Redefine Rest Pose for T-Pose versus A-Pose mismatches, while dedicated options handle In Place conversion for root displacement and IK to FK baking. Retargeted animations collect in a list for instant switching and comparison, and long batches can be stopped safely at any time.
Retargeting Automation System is best for auto-Rig Pro users in Blender who retarget animations, from single clips to entire folder libraries.
Retargeting Automation System is completely free to download and use.
Retargeting Automation System is not a standalone add-on—it requires a valid installation of Auto-Rig Pro to function. It is designed to work on top of ARP, enhancing and automating its remapping capabilities rather than replacing them. Without Auto-Rig Pro installed in Blender, the tool won't operate, since it builds directly on ARP's retargeting system. If you already use Auto-Rig Pro, this add-on layers its automation features onto that existing setup.
Retargeting Automation System gives you three ways to identify rigs during batch processing. Manual lets you identify the rig type once by hand. Auto (First) identifies the rig based on the first file in the folder. Auto (Each) identifies the rig type for every individual file separately. It also includes an intelligent Rig Type Identification System that selects the correct rig automatically, and you can stop a large batch at any time without issues.
Retargeting Automation System handles rest pose mismatches, such as T-Pose versus A-Pose, through a one-click Redefine Rest Pose tool. Instead of the manual setup the default Auto-Rig Pro workflow requires, it redefines the rest pose instantly. You can also exclude specific bone chains from the redefinition to retain original animation data for smoother results. For root displacement, a dedicated option converts source animations to In Place with high precision.
Retargeting Automation System is listed as free in this catalog. The developer, VertSoftex Studio, also states that support periods are included at no extra cost. Licensing terms can change, so check the developer's page for the current details before you rely on any specific arrangement. Keep in mind it also requires a valid Auto-Rig Pro installation to run, which you'll need to obtain on your own.
Retargeting Automation System comes with documentation to guide you through its tools and workflow. A demo video is also available. Beyond setup, the add-on adds every retargeted animation to a list for instant switching and comparison, and includes utilities such as IK to FK baking, one-click bone exclusion for problematic chains, and a Limb Locker System that addresses slipping or dancing feet in FK animations.
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Easy Camera is a Blender addon for building cinematic camera movements and managing cameras in a scene. Draw an orbit path, attach a camera to it, choose a target, and keyframe the motion.

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