Scale Move Tool is a 3ds Max script from Gravey for moving a group of objects with Max's scale tool, in a similar way to how vertices can be moved in sub-object mode, without affecting the scale of the objects themselves.
It works by creating points for each object and instancing the position and rotation controllers of the objects to those points, so scaling the points leaves the objects' scale untouched; the points are removed when you finish. A Skewing Mode lets you pick two master points and have the remaining points move in proportion to their original positions. There are options for filtering out selected objects in a hierarchy or groups, plus a Quick Align section for aligning selected objects along the X, Y or Z axis. It was designed mainly to position groups of objects while keeping distance proportions, and hasn't been tested for animation purposes.
Version 0.02 adds a function that makes the Quick Align tools work properly with linked objects, and a demo download is available.