Skip to content

Sculpt Toolkit - Mesh Processing For Sculptors

by Jeacom·Modeling

Images © Jeacom. Used for product review; image policy.

Why we like it

Ranked 268 in the Superhive library, Sculpt Toolkit bundles remeshing, basemesh and boolean tools that Jeacom compiled from community suggestions after an early experiment gained attention. It carries a 4-star rating from 17 reviews and is released under the GPL license.

What is Sculpt Toolkit - Mesh Processing For Sculptors?

Sculpt Toolkit, originally called Flow Tools, is a Blender add-on written in Python by Jeacom that groups several mesh-processing tools for sculptors. Almost every feature is linked through the ALT + W shortcut.

The Optimized Remesh rebuilds a model out of quads and can add multiresolution while preserving details. Basemesh generation works through an envelope builder: Add Envelope Armature creates a humanoid model with an editable armature, Add Envelope Bone creates a single bone for building a base from scratch, and Convert Armature To Mesh turns the armatures into editable meshes. Boolean operations cover Union, Difference and Intersection, alongside a Slash Boolean for cutting extracted pieces and digging holes in solid meshes. Manipulation tools include Mask Deform, which deforms a model with the sculpt mask, and Mask Split, which separates masked from unmasked parts of the mesh.

A viewport light controls panel personalizes the solid display and can save and load light presets, plus a Random Colors button that randomizes colors per object. The add-on is released under the GPL license and supports Blender 2.79 through 2.9.

Who is Sculpt Toolkit - Mesh Processing For Sculptors best for?

Sculpt Toolkit - Mesh Processing For Sculptors is best for blender sculptors handling remeshing, basemesh creation, boolean edits and mask-based manipulation within their workflow.

How much does Sculpt Toolkit - Mesh Processing For Sculptors cost?

Sculpt Toolkit - Mesh Processing For Sculptors is completely free to download and use.

Key features

  • Optimized Remesh that rebuilds a model out of quads and can add multiresolution while preserving details
  • Basemesh generation via an envelope builder, with Add Envelope Armature, Add Envelope Bone and Convert Armature To Mesh
  • Boolean operations for Union, Difference and Intersection, plus a Slash Boolean for cutting pieces and digging holes in solid meshes
  • Mask Deform manipulator that deforms a model using the sculpt mask
  • Mask Split for separating masked from unmasked parts of a mesh
  • Viewport light controls panel with save/load light presets and a Random Colors button that randomizes colors per object
  • Most features accessible through the ALT + W shortcut

Tags

#sculpting#remeshing#booleans#basemesh#blender-addon#mesh-processing#sculpt-mask

Frequently asked questions

Which Blender versions does Sculpt Toolkit support?

Sculpt Toolkit lists support for Blender 2.79, 2.8, 2.81, 2.82, 2.83 and 2.9. The developer notes that both a 2.79 version and a 2.8 version are available for download. One warning applies to the 2.79 build: it is meant for official Blender 2.79 and not for daily builds. If you are on a newer or in-development Blender release, check the developer's page to confirm which build matches your setup before installing.

How do I access the tools in Sculpt Toolkit?

Sculpt Toolkit links almost every feature through the ALT + W shortcut. Remeshing, the boolean operations, basemesh generation and the mask tools are reached from that entry point. The viewport light controls sit in their own panel, where you can personalize the solid display, save and load light presets, and use the Random Colors button to randomize colors per object for viewing separations.

What do the Mask Deform and Mask Split tools do in Sculpt Toolkit?

Sculpt Toolkit includes two mask-based manipulation tools. Mask Deform is a manipulator that deforms a model using the sculpt mask. Mask Split separates masked parts of the mesh from unmasked parts, giving a faster approach to splitting dense meshes into pieces. Both were added in the 1.02 update, alongside a change that stopped Mask Decimate from calling a modal slider. The mask tools sit among the add-on's other manipulation features.

Is Sculpt Toolkit free, and what license does it use?

Sculpt Toolkit is listed as free here and is released under the GPL license. Pricing and licensing terms can change over time, so check the developer's page for the current details before downloading. The add-on comes from Jeacom, holds a 4-star rating across 17 reviews, and a demo video is available if you want to see more of the tools first. It packs remeshing, basemesh generation, booleans and manipulation tools into a single add-on.

Alternatives to Sculpt Toolkit - Mesh Processing For Sculptors

Also in Modeling for Blender.

Similar plugins