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Second Life-style camera

by miunau·Workflow

Images © miunau. Used for product review; image policy.

Why we like it

Second Life-style camera stands out in the Blender extensions library for porting a specific free-look navigation scheme into the viewport, with a 1.0.4 update that resolves an Alt + Click clash with edge loop and edge ring selection in edit mode.

What is Second Life-style camera?

Second Life-style camera is a camera control add-on by miunau that brings Second Life's free-look camera system to Blender. Navigation runs through the left mouse button combined with the Alt key (Option on Mac): Alt + Click focuses on the object under the cursor, while Alt + Drag orbits horizontally and zooms in and out vertically.

Adding modifier keys switches modes. Alt + Ctrl + Drag orbits around the focus point without zooming, and Alt + Ctrl + Shift + Drag pans the camera. You can release the modifiers at any point to keep moving the camera toward your target destination. The add-on is written entirely in Python and requires no special permissions.

Version 1.0.4 fixes the Alt + Click conflict with edge loop and edge ring selection in edit mode by changing keymap registrations from PRESS to CLICK_DRAG and CLICK, so Blender can distinguish a click from a drag. It is compatible with Blender 4.2 LTS and newer and is released under the GPL v3.0 or later. A demo video is available on the developer's page.

Who is Second Life-style camera best for?

Second Life-style camera is best for blender users who want Second Life's free-look camera navigation for focusing, orbiting, zooming and panning the viewport with Alt, Ctrl and Shift modifiers.

How much does Second Life-style camera cost?

Second Life-style camera is completely free to download and use.

Key features

  • Alt + Click focuses on the object under the cursor
  • Alt + Drag orbits horizontally and zooms in and out vertically
  • Alt + Ctrl + Drag orbits around the focus point without zoom
  • Alt + Ctrl + Shift + Drag pans the camera
  • Release the modifiers at any point to keep moving the camera toward the target destination
  • Written entirely in Python and requires no special permissions
  • Compatible with Blender 4.2 LTS and newer

Tags

#camera#viewport navigation#camera control#Blender add-on#free-look camera#Second Life#Python

Frequently asked questions

Does Second Life-style camera work with Blender 4.2?

Second Life-style camera is compatible with Blender 4.2 LTS and newer, according to its listing on the Blender extensions platform. The add-on is written entirely in Python and requires no special permissions to run. If you are on an earlier Blender release, it may not behave as intended, so the developer's page is the best place to confirm the current supported versions before you install it and start using the viewport controls.

How do I install Second Life-style camera in Blender?

Second Life-style camera installs like other Blender extensions. You can drag and drop the downloaded zip directly into Blender, or open Edit then Preferences then Add-ons and install it manually from disk. The add-on is a small Python package, and once enabled you control the viewport camera by holding Alt (Option on Mac) and clicking or dragging with the left mouse button. Full installation steps are on the developer's page.

Is Second Life-style camera free, and what license does it use?

Second Life-style camera is listed as free here and released under the GNU General Public License v3.0 or later. It does not require any special permissions inside Blender. Because licensing terms can change and the source code is openly available, check the developer's GitHub page for the current license text and the latest release before you rely on the add-on in a project.

Does Second Life-style camera conflict with edge loop selection in edit mode?

Second Life-style camera addresses the Alt + Click conflict with edge loop and edge ring selection in edit mode in version 1.0.4. The keymap registrations were changed from PRESS to CLICK_DRAG and CLICK, which lets Blender tell a click (loop select) apart from a drag (camera control). The initial raycast on drag also now uses the original press position for accurate focus targeting. Details are on the developer's page.

Alternatives to Second Life-style camera

Also in Workflow for Blender.

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