
Aligning Horizontally Mini
by Hydrocallis
Aligning Horizontally Mini is a Blender add-on that arranges selected objects into a customizable grid in the 3D viewport. It handles spacing across X, Y, and Z axes and can group objects by name.
by miunau·Workflow
Images © miunau. Used for product review; image policy.
Second Life-style camera stands out in the Blender extensions library for porting a specific free-look navigation scheme into the viewport, with a 1.0.4 update that resolves an Alt + Click clash with edge loop and edge ring selection in edit mode.
Second Life-style camera is a camera control add-on by miunau that brings Second Life's free-look camera system to Blender. Navigation runs through the left mouse button combined with the Alt key (Option on Mac): Alt + Click focuses on the object under the cursor, while Alt + Drag orbits horizontally and zooms in and out vertically.
Adding modifier keys switches modes. Alt + Ctrl + Drag orbits around the focus point without zooming, and Alt + Ctrl + Shift + Drag pans the camera. You can release the modifiers at any point to keep moving the camera toward your target destination. The add-on is written entirely in Python and requires no special permissions.
Version 1.0.4 fixes the Alt + Click conflict with edge loop and edge ring selection in edit mode by changing keymap registrations from PRESS to CLICK_DRAG and CLICK, so Blender can distinguish a click from a drag. It is compatible with Blender 4.2 LTS and newer and is released under the GPL v3.0 or later. A demo video is available on the developer's page.
Second Life-style camera is best for blender users who want Second Life's free-look camera navigation for focusing, orbiting, zooming and panning the viewport with Alt, Ctrl and Shift modifiers.
Second Life-style camera is completely free to download and use.
Second Life-style camera is compatible with Blender 4.2 LTS and newer, according to its listing on the Blender extensions platform. The add-on is written entirely in Python and requires no special permissions to run. If you are on an earlier Blender release, it may not behave as intended, so the developer's page is the best place to confirm the current supported versions before you install it and start using the viewport controls.
Second Life-style camera installs like other Blender extensions. You can drag and drop the downloaded zip directly into Blender, or open Edit then Preferences then Add-ons and install it manually from disk. The add-on is a small Python package, and once enabled you control the viewport camera by holding Alt (Option on Mac) and clicking or dragging with the left mouse button. Full installation steps are on the developer's page.
Second Life-style camera is listed as free here and released under the GNU General Public License v3.0 or later. It does not require any special permissions inside Blender. Because licensing terms can change and the source code is openly available, check the developer's GitHub page for the current license text and the latest release before you rely on the add-on in a project.
Second Life-style camera addresses the Alt + Click conflict with edge loop and edge ring selection in edit mode in version 1.0.4. The keymap registrations were changed from PRESS to CLICK_DRAG and CLICK, which lets Blender tell a click (loop select) apart from a drag (camera control). The initial raycast on drag also now uses the original press position for accurate focus targeting. Details are on the developer's page.
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